Why do you care about sales? As long as the product works and people enjoy using it, does it matter if X sells more then Y?
Did no one buy Forza? That shipped with a shit ton of bugs.
Haters gonna hate, and will find any thing to nitpick about GT5.
@Skadoosh "I can easily find videos to prove you wrong"..."Check out the screenshot." Lol, okay...
http://www.youtube.com/watc...
There's nothing "select" about the videos.
GT5: http://www.youtube.com/watc...
Forza 3: http://www.youtube.com/watc...
Looks better then forza to me. The cars actually deform and its real time damage. The cars in forza remain the same shape, even after a high speed crash.
This video is from TGS 2009, do not approve:
http://www.youtube.com/watc...
Panels will come off, so the bumper wont look quite so strange.
Its a demo, it won't have full damage as they want people to be able to drive around the track.
This isn't the final damage model we've seen about three so far.
Car manufactures won't allow the car to be wrecked after a 100+mph crash, unlike burnout or grid where the cars are unlicensed.
And to quote Kaz, “The damage physics are going to be applied to things like a bent suspension arm, tires hitting the wheel wells of a car, d...
Lists. Everywhere, Lists.
Forza 3 is also infested with bugs. Flying cars, track disappearing, cars getting stuck in the road.
http://www.youtube.com/watc...
http://www.youtube.com/watc...
http://www.youtube.com/watc...
My favou...
We don't give a shit and neither does Sony about whether you want to keep your playstation or not.
MS Lineup:
People pay for Peer to Peer online in 2010?
You're still shooting avatars to progress regardless of what it's called. Once you've shot one you've shot them all, not much changes.
How much variety is there in shooting an avatar with a gun?
Just some wanna be journalist that wants hits on his blog.
Get back to generic shooter #3234 where you are a brown haired male shooting aliens in a first or third person perspective.
The story is true, read it earlier here are some snippets:
Rather than being a fully featured editor – a feature that, Yamauchi confessed, was tinkered with but deemed too complex – the course maker allows players to select certain set parameters to create a track. A theme can be selected, with the Belgian High Fens or Toscana two examples, and the individual track sectors are then defined.
Sectors are edited individually, with frequency of curves, sharpness...
No rails here
Now everyone can appreciate a Demons Souls esque game.