While I wouldn't compare the amount of polygons featured in a PS3 game to the amount featured in a PS4 title, it's truly impressive what they are doing here.
One second, I will tweet Yoshi
Luckily the collection is not a system seller ;)
I think the MS employee in question read the article on how Spencer disliked the console wars, and he thought he could help out.
They Clearly want to sell the game for Sony.
Or generate even more revenue by making a deal to release it on XO as well, published by Sony
Biscay talked about a playable stage which was sufficient enough for him. I surely hope development is well underway.
Another year wait for my ps4, dang
Gentleman as always, well said by Spencer
Haha feeling you, i'm spoiled now though. Can't go back.
Kinda S(k)eptic :)
With that regard I'm holding Naughty Dog in a higher position :) Although Alan Wake was good, The Last of Us easily trumps it.
WOuld be nice to see a developer face off :)
Hype is starting on me now. Although I really love Blue Team, I have to admit i'm quite liking the looks of Osiris team.
Hope to higher count doesn't compromise the actual framerate. They did state optimization so I guess they want to keep the current framerate while getting the most out of it.
Indeed, Remedy is really putting it out there. The game looked amazing at Gamescom. Good to hear they are trying to push the visual fidelity even more.
PLayed it at last Gamescom and we rocked the other team. Perhaps it was just me but the game felt 'easy' in some way.
This Mario Maker is really the hype it seems
I was afraid as well when Holmes stated they would limit the amount of customization options in favor of quality customization. If this proves true - we're set.
SO true, still I find it interesting that the file size listed is only a bit larger than the size of its prequel, which was an enchanced edition of the xbox 360 game.