Very smart move; with so many games out there, AAA or not, gamers have a lot of trepidation before throwing down $60. Rise of the Tomb Raider is a must-have, in my opinion, so I'm glad people will be able to make an informed decision before purchasing a full copy.
Because Laura Bailey is FLAWLESS, that's why.
Are you kidding me? I wouldn't really call that an Easter egg either, but that is clearly Nirnroot from the Elder Scrolls series.
Dear God, will you please push Rockstar into working on Agent? It's been like eight years since I'd originally heard about it.
When I played the beta for RS Siege, I wasn't really impressed. I had a good time for awhile until boredom struck, but that stemmed primarily from the fact that everything I was seeing, I'd seen before...numerous times. It's generic, uninspired and unfortunate; it doesn't feel like Rainbow Six at all and that's because the developers fell off their path while trying to compete with Call of Duty and Battlefield. It's a terrible shame; Rainbow Six never had to compete wi...
Yes it has, a long time ago.
There's nothing wrong with a season pass when its value is equivalent to its price. Some gamers are understandably apprehensive and uncomfortable around season passes because you're essentially investing in a non-refundable, may-or-may-not-be worth it digital doodad. The positive aspect to season passes are that eventually, the unannounced/hidden content within is unveiled in time and for those patient enough, you can determine for yourself whether or not the value is acceptable enoug...
Please do.
Too bad I didn't get a chance to read the original article. Damn cowards went and deleted it.
I will only get rid of my Xbox 360 if and when every single Xbox 360 game I own is backward compatible.
Spoiler alert: it's ironic, considering that Phantom Pain's story states that Quiet is half-naked because she breathes through her skin, and yet there are DLC outfits for her that basically cover everything but her cleavage.
Makes sense.
I disagree. Metal Gear Solid V is good, but for some of us who aren't blinded by irrevocable loyalty to the MGS series, the smoke and mirrors are transparent. Phantom Pain is a good game, but I don't find it epic or a masterpiece. I love the Metal Gear games, but I really don't find Phantom Pain groundbreaking or really worthy of the Game of the Year title. To be honest, I prefer Snake Eater and Sons of Liberty over Phantom Pain.
True, it doesn't alter the fac...
I don't agree with the business model at all, but it isn't like the DLC won't be worth it. At least, not to me anyway. I enjoyed the DLC for Skyrim as well as Fallout 3 and New Vegas; as long as they don't go down the Arkham Knight route with F4's DLC, then we're golden.
Don't forget, Ravenor, this is Kratos0Ultra's review. If they feel like it deserves a 10/10, that's the score they've given. I, too, gave Until Dawn a 10/10, but just went into much more detail. If you disagree, that's obviously fine, but I wouldn't recommend arguing your opinion as if it were factual.
No offense, but I find this review to be terribly lacking overall, nevermind for a game that received a 10/10. Nothing about this review justifies that score.
I don't mean to insult anyone, but who the hell approved this?
I really loved the commentary on that video. I'm so excited for this!
Well, it'll be "hard" because I'm not good with deliberately failing to get characters to die. Took me forever with Heavy Rain for the "bad" ending because I didn't want anyone to actually die, lmao.
Exactly. I couldn't have said it better myself, Kratos0Ultra.
Well, that's the beauty of opinions, isn't it? You might find the game undeserving of a 10/10, but I've played it and I find it to be a phenomenal masterpiece. The difference here, is that you're comparing apples to oranges. If you'd notice, I also gave The Witcher 3: Wild Hunt a 10/10 as well. But Until Dawn and The Witcher are obviously two very different games, and why you thought it was necessary to compare Until Dawn to Metal Gear Solid is beyond me.
...
Using real actors against programmed, computer generated imagery couldn't be further from a relevant comparison, maylovebehate. I think the copy and paste issues are relevant, not only with Tomb Raider but with any franchise that chooses to recycle animations, elements, themes, etc. It makes it hard to differentiate between original and sequel if the two are nearly identical.
I'm not saying Tomb Raider and Rise of the Tomb Raider are identical, but there are enough si...