Frankie already said this cutscene was CGI and the rest of the cutscenes would be in-engine.
CGI.
Nice CGI.
40 hours in. And still no end near. That's what was said. :)
Been confirmed by the creator. That BloodBorne is indeed the Spiritual Successor to Demon Souls.
Will the patch fix:
• the up-chuck-looking graphics
• the stun-lock-happy combat
• the input delay on character actions
• the generic, copy pasta el dante bosses
• the Mugen-esque hit-boxes
• the Magneto tracking of enemy attacks
• the lack of atmosphere
• the largely prosaic level designs
• the bonfire hopscotch game world design
• the lack of cool-looking armour sets
• the forgettable score
• the...
Frankie already said this cutscene was CGI and the rest of the cutscenes would be in-engine..