No click from the title alone.
I played for hours like a Donkey led by a carrot. I had my hopes falsely raised that things would get better consistently... they didn't. It was truly the being stuck in a bad relationship ordeal. I get Jaffe's point, but the reason people played 100 hours in the first place wasn't because it was a great game, it was because there were too many false hopes.
Dude, copyright?!
I nabbed a 2tb 9 millimeter 2.5 hdd from corsco for around $100
It's not fanboyism, it's the proclamation in the article stating "You have NO EXCUSE not to get a Wii U for this ridiculous price" when in reality we have many excuses to not buy the console period (not to say that we don't want one). The fact of the matter is, price is not the reason the console is not selling, and it's obvious looking at the sales figures. I don't know what else besides sales numbers scream and shout give me more games, advertise me better, and...
Couldn't agree more with this statement
Yea, that list is really a huge disappointing list. I can list off the entire Vita game list and say ... look at this list of games it's massive.. it doesn't mean they're good and/or interesting. I mean
"Dk tropical freeze
Bayo 2
Mario kart 8 (That dlc is awesome and cheap btw)
Captain Toad
Hyrule warriors
Super smash bros wii u
Pushmo world "
^ Please don't kid yourself because you'...
My excuse is lack of games and decent support..... so there you go
LLVM is a powerful and optimized compiler but you won't see boosts like what's said above. It does leave objective c and swift developers and opportunity to make apps and games for the ps4 using those languages though
LLVM is an amazing compiler developed by one of the brilliant engineers at apple. If you've programmed for Apple products you know what this is and this is amazingly good news
@Soldierone.
I guess your right, I just looked everything up and seems the limit is there per Playstation:
"Cloud storage and discounts
I can confirm that on top of the combined 2GB cloud storage we currently provide for PS3 and PS Vita users, members with a PS4 will receive an additional 1GB of cloud storage."
On the ps4 there is no storage cap on the PS+ cloud space... you can have gigs of file without restraint. Just the ps3 has a cap on storage.
All because you see save files that are large on your ps4 doesn't mean Sony set a restriction on file size. It's much more likely that the file save for those games came out to be the file sizes you see. This is why I doubt the source, so unless there's a plausible source for this news, I still call bs.
My only concern is they're certain games you can't platinum without using the Near feature (Uncharted Golden Abyss). It was a horrid feature and a horrible requirement to plat a game.... but what happens now?
Um, a min save file size sounds far fetched. As a dev it makes no sense for there to be a file size restriction on anything except a max file size.. I want sources because I'm calling bs
O.O Please let it be!
^This... I'm pretty sure you don't want to brag
Minecraft or Halo, that's kinda all they have that qualifies
They're going to have a hard time scalping above the retail price lol
From a developer standpoint Direct X < OpenGL .... lol, from a developer standpoint, at least OpenGL is universal. Remove the legacy binding bloat code and they'll easily win over the Direct X devs (and if OpenGL ever moved to an API similar to Metal it would be a sure thing).