CRank: 5Score: 12710

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6252d ago 0 agree0 disagreeView comment

pigs can fly and it snows in the summer.

6255d ago 8 agree3 disagreeView comment

Metal Gear Solid Transience?

6265d ago 0 agree0 disagreeView comment

But Hizbollah (Hizb Allah) is a TERRORIST organization. The mere fact they forsake the entirety of a country into a self destructive war speaks for itself.

The second thing that he isn't telling you is they are Shi'ite. And yes they did other things outside of Lebanon. One of them was Hijacking a Kuwait Airways plane and throwing people outside of the plane. I'm not going to talk about the executions on the said aircraft.

And for the record, yes I am a Kuwaiti.

6269d ago 0 agree0 disagreeView comment

^This

6271d ago 0 agree1 disagreeView comment

is it needs to be 10-12 Ibs

6271d ago 0 agree1 disagreeView comment

Sega RPGs are ALWAYS good. Name one RPG they made that is bad.

6278d ago 3 agree0 disagreeView comment

LOL (you stole my words). Wait, Sega published games (Conduit, Mad World) touted as Nintendo games now?

Yeah, Apparently Sega is to Nintendo in the same manner Africa is to "didn't know it's a continent".

6282d ago 1 agree2 disagreeView comment

I tried it with Mass Effect. My god, the game is actually playable now!

P.S: No more sticking into walls

6301d ago 0 agree0 disagreeView comment

Me too

6308d ago 1 agree1 disagreeView comment

because he got owned by the GAF and pete didn't

6309d ago 0 agree0 disagreeView comment

The reason they went to a multi-core architecture was due to the RF limitations. Once processors hit the 1.8 GHz band, gains in the computation power to cycles becomes very expensive and almost negligible (power vs performance). They noticed that when they hit the 2.2 GHz mark (Heck, IEEE had 3 issues revolving around this problem).

They opted to go multi-core due to that reason. I agree, going to so many cores will pose a problem unless smarter auto-threading software (sort of l...

6313d ago 0 agree0 disagreeView comment

construct additional pylons

6313d ago 0 agree0 disagreeView comment

Really? since when? Link or it never happened

6363d ago 0 agree1 disagreeView comment

Well, you're wrong. The entire game is 33.2 GB. About 26.56 of them are uncompressed audio.

6363d ago 0 agree0 disagreeView comment

But can someone provide a link for the video? The link in the article just links to a blog, which links to a newspaper site thing (I know part of the marketing but I couldn't find the video)

Thanks in advance.

6379d ago 0 agree0 disagreeView comment

No it's Eternal Poison (known as Poison Pink in Japan)

6390d ago 0 agree0 disagreeView comment

They published it buddy. They had no hand in developing it (read: localization only)

6391d ago 3 agree0 disagreeView comment

That only deaf people appreciate. Once you go deaf, the game is fairly enjoyable.

6395d ago 0 agree0 disagreeView comment

1080p 2D sprites?! You want a sprite that uses 33 MBs of RAM? Are you nuts?!

EDIT: oh and the 33 MBs are for one sheet of 1920*1080*4(32-bits). So for a fluid animation that would be ... overkill in every sense of the word.

And don't even think about using jpg images. Those are TERRIBLE for real time systems.

6395d ago 0 agree0 disagreeView comment