Sitting in corners, running ghost, hacker pro, barely moving from an area, waiting for enemies, that type of gameplay is rather boring, and farcry from being impressive, nice try though!
I forgot, Bungie is apart of Micrsoft... wait wat
lol maybe I should quote myself this time, "xbox 360 has alway's been Breaking new world records" i see you didnt take it so lightly up the ass huh MCPoopin?
source? lol oh wait..
The first killzone, you mean the one on PS2? yea... ok. No one claimed them to be console shots, you see, this is a PC gaming news site aswell.
lol these new shots came out like 2 days ago from a PC mag, looks pretty, not a huge leap graphically compared to Crysis 1 tho.
so a better idea for Guerilla Games would to start over and build a new engine from scratch from an engine that took them 5+ years to create and polish on the PS3... lol sure buddy.
someones butthurt? noone is downplaying it, these are Gears of War 3 screenshots, what else do we talk about?
yea wtf is with the lightning, it looks like the first r6 vegas game.. no doubt itll look better upon time
i could say the same for any game, your just simplifying it and leaving out details.
have you thought maybe thats how Alan Wake looks? look at the hud, its clean and sharp. Ill still get this, atleast its not another shooter.
lol source? looks like some guy who went all defensive and faked a digitalfoundry work.
and whys that? because it cant handle 720P native and 4x aa? but its all about the gameplay isnt it?
naw, not sarcasm, he thinks auto aim and no recoil is hardcore.
exactly what i thought, but you see, common sense and internet = fake and ghey!!1
tryhards to spin spin spin. game comes out in a month too.
no, it was confirmed to be 720P by the community manager. He didn't mention if it was upscaled or native 720P. can't blame him.
i saw the pics, then i saw labwarrior, then i LOL'ed, i still see low-res textures everywhere, looks so lacking when its not night time with fog covering everything.
nah, not CG, you can clearly see aliasing, and polygonal surfaces.