CRank: 5Score: 1700

Game looks beautiful, but the physics look off. The cars rotate around a center axis when they drift. It looks very artificial. On top of that, the GTR sounds different than it does in real life...

But I'm excited to try this as soon as I buy a ps4..

3837d ago 1 agree17 disagreeView comment

k

3837d ago 0 agree0 disagreeView comment

Creepypasta is crap. All of it.

3838d ago 9 agree3 disagreeView comment

Glitter? How so?

3838d ago 1 agree1 disagreeView comment

Sony doesn't care about what you guys deserve. They're in the lead and selling through hype alone. Why do anything??

3838d ago 19 agree26 disagreeView comment

Don't hold your breath for it looking better or even AS good as Driveclub. It will be twice the framerate.

3839d ago 7 agree1 disagreeView comment

Yes.... "Talented"...in Wrestling.. Sure.

3839d ago 3 agree0 disagreeView comment

Is this supposed to be super impressive? Where's the gameplay?? Not that hard to make a static model look good....

3839d ago 1 agree2 disagreeView comment

Let's put it this way... Japan is irrelevant, period.

3839d ago 0 agree17 disagreeView comment

How is this portal like if there's no teleporting?

3839d ago 0 agree1 disagreeView comment

A lot of game engines are capable of near-photorealism. It's just a matter of resources in the machine that's running it.

Look at the top comment in this link. 2007 Crysis images prove that.

3839d ago 2 agree1 disagreeView comment

Wtf? What's sad? Do you even understand the topic at hand?

3839d ago 1 agree2 disagreeView comment

How the hell would something that's being streamed outperform the source? That makes 0 sense, unless you're talking about some high-level post-processsing on the Win 10 machine...

3839d ago 4 agree0 disagreeView comment

Are you REALLY comparing fast racing neo, a game about racing a few hovecraft on the screen that have the physics of PS1 wipeout versus Project Cars, with 40 cars on screen, weather, time of day, and the most advanced physics engine on consoles? Yep...totally the same.

And need for speed, with PS3/360 visuals and basic physics?

As I said, armchair developers...

3839d ago 3 agree0 disagreeView comment

I find this topic rather funny.. Mostly because of Nintendo fans that scream "LAZY DEVS BECAUSE MARIO KART RUNS AT 60FPS!!!!!!". Never mind the fact that the WiiU can probably barely even process the physics for this game, much less the visuals..

Gotta love armchair developers.

3840d ago 13 agree13 disagreeView comment

The cell is difficult to program for, unless you're a first party Sony developer, and the split RAM of the PS3 only makes things worse. Btw, I have one too. Like it a lot.

3840d ago 2 agree0 disagreeView comment

The split ram makes it much tougher to develop for the PS3.

3840d ago 2 agree0 disagreeView comment

How could you possibly expect someone to have the time to read the topic at hand before commenting on it? So silly...

/s

3840d ago 24 agree6 disagreeView comment

I don't see it.

3840d ago 2 agree5 disagreeView comment

Do you have a confirmed source for that claim of PES being 1360x1080, or is that just something you made up?

3840d ago 0 agree0 disagreeView comment