That's a damn good prize!
I remember reading and re-reading the strategy guide for the entire game that was in one of my old magazines... I never played Syndicate, but I felt like I had after that.
Come on, this isn't an RPG we're talking about here. Given how fast-paced shooters are, it's really difficult from a design perspective to make a campaign longer than 6-7 hours that still manages to entertain all the way through without dragging.
Don't ghosts have to be dead by definition?
This list makes a lot more sense.
So this isn't a part of the main series then?
So, do you actually read things before you make trolling responses that just make you seem illiterate?
I didn't even know they were still supporting RB3.
I play WoW, so fetch quests are my middle name. Awesome!
This is some pretty useful stuff.
That's a pretty accurate analogy!
So our PS3's are going to kill us with lasers if we make eyes at their wives?
Lol @ElementX
I'm still pissed at EGM for spoiling the death of Aeris for me back when I was in high school.
They could have done an 'F' presentation and still got away with best in show, since they seemed to be the only ones who cared.
The Wii version was still the best hands down because of the controls.
Seems like 12 is a good year for EA releases.
Holy crap.
It seems like every few years companies forget the saying "if it ain't broke, don't fix it." I mean if no one has any problem with your current interface, why waste resources changing it?
Awesome, Brotherhood had great MP. This one's looking good!