The concept that "playing" a violent video game might induce violent thoughts or behavior is an interesting one....the answer does seem obvious. But what if "playing" isn't what's really happening? An analogy or two: a glance at my bookshelf reveals several "violent games" disguised as books. There's Shakespeare's Hamlet (whole lotta killin' going on there), King Lear (eyeballs gouged out), Voltaire's Candide (those thousands of deaths...
The concept that "playing" a violent video game might induce violent thoughts or behavior is an interesting one....the answer does seem obvious. But what if "playing" isn't what's really happening? An analogy or two: a glance at my bookshelf reveals several "violent games" disguised as books. There's Shakespeare's Hamlet (whole lotta killin' going on there), King Lear (eyeballs gouged out), Voltaire's Candide (those thousands of deaths...