If losing the Internet is what it'll take to get rid of cosplay then so be it
How can they quit their jobs, to make the game? Doesn't really make sense. Unless the had 2nd jobs? Kinda like, "I had to cut my Internet service to finish the download"
Pony here, I couldn't care less if it was sonys fault. Fix it and keep it moving. When was psn last issue prior to this, a while ago to my knowledge.
@nix, where did you get the ps+ sub on sale? Mine just expired
Sux if true. I never fully embraced the zombie craze, but the fast pace of this game had me intrigued.
Fuq that fuq that fuq that
Who knows, this game could have a horizon-like impact. But imo, this game is a few years late, the zombie craze peaked a while ago.
Good job @donthate, always gotta be that one guy......how many panties you getting wet with that 4k monitor of yours lol
The woman in God aren't there for slayin, only for layin....always was the case
Better than nothing, which ironically, is exactly what xb currently has
Dude, become unemployed, duh. A true gamer would do it
So there you have it, insomniac came out and said what I believed was obvious the whole time; that this was a specific action sequence. The whole game isn't one big qte, smh. I gotta believe it was all trolling, no one really could've thought it was all qte's.
Spidey will be all that and then some
Why do we care about japan's games
What's the appeal for cosplay
Sony is top dog right now, they're not gonna do it
Stability update articles should never make it this high in trending imo. Big, substantial updates, sure
I don't get the qte bashing. Does every second of a game need to be a fast twitch/reflex situation? We're playing, a game. Qte constitutes game playing to me. Now there obviously has to be a balance
3rd game was a letdown? Um, ok. Fascinating how views change from one person to the next
I read somewhere he got the idea from a John woo (spelled right?) action flick where one part was one big uninterrupted shot
You can't help but feel that MS should've used the effort/resources on this project elsewhere