True. It's the design that means it'll be a bad platform.
The only game that went too far in their article is 'The Guy Game' and only for the reason that there was a minor in it who was 17 and not 18 or over.
In real life drugs do boost skills, that's why they are banned from the Olympics and all professional sports. Are people afraid of realism?
Also, if you are too cowardly to play a game because it has words you don't like, maybe just don't play it or if you really want to, stop being such a p*ssy and quit being afraid of words and language. So pathetic.
Pokemon GO caused absolutely ZERO deaths in all the days it's been around. Bad drivers who shouldn't even have a driver's license caused 250 deaths in 148 days.
Nobody in the entire history of the human race has ever died from Pokemon GO and that's a fact.
Yeah I guess everyone really has a different definition of what "Game of the Year" means and that could lead to many different opinions. I guess they would have to define what they mean by it. For me it would be the game I played the most and enjoyed the most out of the year but then that would be different for everyone.
PUBG wins my game of the year. I have 318 hours on it so far. By far the game I've played most this year and had the most fun playing. An incredible experience.
Definitely should be a game of the year contender. If people have been playing it all year, loving it all year, having a fantastic time with it all year, how could it not be game of the year?? Definitely yes.
- BUT -
If it is a game of the year contender in Early Access, it CANNOT be in the list again when it releases or any other year. It only gets one.
Something even worse to consider,if they did raise it to be $80, we'd pay $110 here in Canada, but on top of that a lot of games are actually developer here in Canada and they also get a huge tax deduction. Essentially Canadian taxpayers already foot part of the dev bill via government tax deductions to these game devs.. Then we get totally fucked over AGAIN when they sell them at higher prices here.
It would be $110
Here's a better idea. Leave the price as it is or LOWER it.
Instead, don't be so greedy. If your game costs $10M to make, $10.1M is profit and should be considered a success. You don't need to make $400M.
Raise prices to $80? That would be BRUTAL.
In Canada we already pay $80 for new games. If they price goes to $80, we'd have to pay $110 per game.
No thanks.
OK so I just looked up the stats, in 2016, Mobile is at 40.6B, PC is at 35.8B Console is at 6.6B
I wonder where this guy gets his "info" on PC game sales in a decline. I noticed a link that looked like it was pointing to an article that would explain it but it was an amazon affiliate link in the main article. The article is just jammed full of fake links to try and get you to buy stuff.
This website is a total joke and completely worthless. I wo...
No it isn't, not by a long shot.