The first game of a team of 19 people...
Let's see the game is 20€, sold 500k copies.
20 x 500,000 = 10,000,000
10,000,000 - 30% (the steam cut) = 7,000,000
7 Million for a team of 19 people, I'd say that's a success. All this in two weeks. lol
The first game of a team of 19 people...
Let's see the game is 20€, sold 500k copies.
20 x 500,000 = 10,000,000
10,000,000 - 30% (the steam cut) = 7,000,000
7 Million for a team of 19 people, I'd say that's a success. All this in two weeks. lol
IS THIS NOT A SUCCESS?
You know you can distribute the display among multiple monitors to make a complete image right?
with touch controls lol
The sexuality of game characters is as relevant as if they have an ingrown toenail or not.
No, they aren't.
Happy for you. :)
They dropped the ball with Scalebound.
If only they gave creative freedom to their studios / partners, the Xbox brand would be faring much better than it is.
How would you mod a game on a different engine?
Too late now.
Yu Suzuki has been in the industry for 34 years, has made a game out of almost every genre there is, has been the lead behind world wide, hits like Hang-On, Space Harrier, Out Run, After Burner, Virtua Fighter, Daytona USA and countless cult classics like Shenmue and Fighting Vipers. Some of these games were vital for the industry like Out Run and Virtua Fighter.
To call Shenmue III a scam is quite the stretch.
You've got way more down votes than my single ones that were made by you.
All your posts are whining about what other people like or want. The point makes itself.
You're the one attacking others. Others are defending their stances. You are the problem.
Sod off with your cringy insults. Cry, cry, cry is all you say, guess what, it's you who is whining about everyone else
When you see a problem in everyone, THE PROBLEM IS YOU.
Calling me kid surely gives you the moral high ground and the pinnacle of reason.
Argument discarded.
I'd rather people fix shotguns in games rather than recoil, because fun is #1 not realism.
It's why Arma will never be as popular as Counter-Strike.
What's the point of recoil in a futuristic game?
Super immortal robot cyborgs that travel the universe, but god forbid the gun doesn't have recoil.
Yet GTA still doesn't have umbrellas when it's raining, nor does every NPC have a history, name and family.
All things Shenmue had almost 20 years ago.
How is it bad news?
This article is absolute trash.
The first game of a team of 19 people... Has made 7 million didgeridoos in profit.
A literal indie studio, their first game, 500k copies, 7 million in 2 weeks. Explain, how is this not a success?