I think it's always a little tricky and sensitive when the narrative tries to usurp the *reason that you're playing*. I think the meta commentary on the player doing whatever it's told worked wonderfully with the "would you kindly" device in Bioshock, but more often than not I feel that there's a dissonance and a dishonesty to stringing a player along and then slapping his/her fingers for doing *video game stuff*.
I think it's always a little tricky and sensitive when the narrative tries to usurp the *reason that you're playing*. I think the meta commentary on the player doing whatever it's told worked wonderfully with the "would you kindly" device in Bioshock, but more often than not I feel that there's a dissonance and a dishonesty to stringing a player along and then slapping his/her fingers for doing *video game stuff*.
You're not shooting enemies in a...