Blatantly unimaginative cash-grab.
People who want to buy the same game twice...
Just a fancy word to stick on the box. They're "Ports".
Rayman 2's releases:
Nintendo 64:
European Union.png 29th October, 1999
United States of America(USA).png 31st October, 1999
Windows:
United States of America(USA).png 31st October, 1999
European Union.png 14th December, 2001
Dreamcast:
United States of America(USA).png 29th February, 2000
European Union.p...
"If I steal something without anyone knowing why is that bad karma."
Because stealing is Bad? You do bad things it'll come back to bite you on the arse = Karma?
Obviously if you get caught the repercussions are worse.
Karma system in Fallout is as much for your own perception of your character as much as a perception other characters have of you.
"Hey! It's that Dog!" - Resi 4.
Needs less DLC.
The thing with Alien is that it's horror is set in stone and has been for years.
We know what it is all about. How it acts, the noises it makes. It's not as scary as it used to be.
The Evil Within on the other hand, the horror is unknown.
We don't know what's hiding behind the corner.
Anyone remember an ancient practice from a bygone era called "Backwards Compatability"?
Alas, this has been lost to the sands of time and modern game development.
You question why people found the game too hard then go on to state you found parts challenging.
Of course it couldn't be impossibly-hard or no one would have completed it. But it WAS hard. The Trial/Error & Checkpoint gameplay made experimentation dificult in the more longer levels.
It WAS a damn hard game if you were going for all the Mudokens.
Abe's Exodus was more fun with the quicksave. It didn't remove the dificulty of t...
He did make a good point though.
Whereas you just state that because one TV shows' spaceship makes a cameo in another TV series it should make an appearance in a totally diferent, brand new game franchise. Ok.
Destiny requires it's own fingerprint before it can even think about shaking hands with other franchises.
And mate, you're on N4G. Somebody must take their games a little too seriously.
But you go ahead and...
How generic.
Why not for once do something diferent?
Players walking out onto the pitch?
Lining up for a Wall?
About to take a penalty?
Having an interview after the game, lol.
They're not the same company they used to be.
https://www.youtube.com/wat...
I'm not sure from what's been seen that the game has been scaled correctly.
The enemies should be able to see you from a fair distance to compensate for the open world.
In the 30 mins demo, you see Big Boss trotting down on a horse, a stone's-throw away from some Ruskies.
There's no way he wouldn't be able to be seen. Not to mention the ludicrous Horse-stealth mechanic. A horse decked out in full riding gear would draw att...
Story Quality - WTF?
Like this Website? - No.
Wah, I think I'll be making use of those powers more often.
Perhaps I've totally misunderstood the development process for this game...
I thought MGS5 features multiple localles, with Afganistan being just one of them. I thought there's locations we can visit all over the globe with Mother Base being the main hub.
Or am I living in la la land? If it's JUST Afganistan as the main piece of the pie, I'm already a little disappointed.
It feels 'ok' with a home key under your index finger.
All Mahh Friends are Deead!!
Perhaps!
haha, nice.