@ cgoodno
Agreed. The "fixed" aspect of a console (RAM, GPU, CPU) is a dual sided blade.
Advantage: The specs don't change = easier to develop for & optimize
Disadvantage: The specs CAN'T change = ultimately limiting
I love gaming on my PS3 and 360, but I also love gaming on my PC and being able to control the capability myself.
That PC-type architecture has been one of the draws for developers for the 360. It historically was just "easier" to work with.
Hard to see them changing that aspect of it. Although with devs warming up to the PS3's architecture, maybe they would consider it...
In truth, as long as great games keep coming, I really don't care.
Wow. Check out the brain on dirigiblebill.
It's almost like he's a wisearse or something.