The hardware can't handle it at present state of the game. Just watch the PS3/X360 trailers.
FF13 is somekind of spin-off of FF7 and in FF13versus the two worlds collide? I was wondering that because of this:
1.FF7 advent children gets new scenes and the demo of FF13 is included on the same disk..maybe the new scenes tie-in with FF13?
2.FF13versus remains exclusive to PS3....maybe because that game includes some FF7 characters?
Just wondering...
sorry dude.
If you're wondering, PS3 isn't.
and they'll make you pay for the others, mark my words. This have to stop somewhere, starting with me don't buying it.
Bubbles for that!...yeah, is one of the best fighting games, the team attacks is what make this game unique and fun.
...and he replied that will include it in his next poll :)
when you have to work out your character in order to have a better healthy physical condition so he could run faster or have more stamina. I hate Niko beer belly,none custome clothes seem fine to me. In San Andreas I could customize pretty much everything about your character, I had fun running and lifting weight i.e.
You can blame to DVD9 for that, because that game engine exist but couldn't fit on a last-gen format.
Hope that GTA5 on blu-ray can bring back that.
Now the tables are turned, right xbox fans? well, PS3 will recover in the following weeks, not even mention when October gets when software and hardware will sky rocket (LBP&Bioshock)
full of sackboys.
RROD.
and McCain plays COD4 on dayly basis, I even Air Strike him a couple of times on Warehouse.
that's why Too Human is coming to PS3 too /sarcasm
even the PS2 version looks the same than Wii's.
Core gamers demands great graphics+gameplay+superb-physi cs(ragdoll efects i.e.)+fun, and wii games only cover 1 or 2 point of that equation.
that's for sure
because I'm still at work and my company firewall don't let me remote play trough my psp.
LOL!!!...bubbles for the laugh
even as a mic on COD4
ask the bubble I just took from you.
" In this way, LBP is a puzzle game: much of the fun is reverse-engineering what the designers have done. “In making the levels, Mark had one rule: we can’t cheat,” explains Ettouney. “We had to use the same tools to create the levels that players would.” "
..next.