It is hilarious to hear one of the major exclusive Xbox 360 developers praising how easy it is to develop on the PS3.
He must be anxious to get a chance to develop on a real next gen system like the PS3 that has an enormous graphical power advantage over the 360's wimpy graphics hardware.
It must be frustrating and embarrassing for him to have his last game only be able to run at 1120x585 with a poor framerate due to the 360 being underpowered.
The wimpy 360 graphics hardware could only run NG2 at 1120x585.
NG2 Sigma on the PS3 will certainly be 1080p 60fps just like the first Sigma.
It doesn't have anything to do with the PS3 being easier to develop for and have better development tools than the 360. It's that the PS3 has a massive graphical power advantage over the 360.
Home should be imagined like a 3D worldwide web for gaming.
Each of these spaces in Home correspond to individual web pages that are all linked to each other either physically inside of Home or jumping directly from one to another by selecting them in the navigator.
New spaces will be constantly added to Home and the Home we see now will be vastly different and expanded a year, two years, five years from now.
"The graphics can't seem to make up for the been-there-done-that feel that the gameplay provides, not differentiating itself enough from the FPS competition. A prettier, more sci-fi Call of Duty 4, in summary."
Putting aside the fact that the person writing this story is an idiot.
Adding more memory to a console is no big deal since the PS3 OS can just make only the standard 256 megs visible to games when they run. For developers it is a non-issue. Every PS3 looks exactly the same to them.
However for stuff like Linux the extra 256 megs would be visible and usable.
"Current models of the Playstation 3 offer only 256mb of XDR RAM, which some gamers, industry analysts, and developers have complained about. What many of those people don't understand is that the true power of the Playstation 3 doesn't lie in the memory, but in the eight-core architecture of the Cell processor. The Cell processor can handle a lot of physics objects because it's very math intensive, but struggles with memory intensive coding, which challenges developers to completely rew...
Sony PS3 Online
----------------------------- ------------------------------- --------------
Dedicated servers for lagfree online play
Huge player counts for epic online battles 32,40, and soon 60
No stupid host advantage problems or all the other cheating and glitching problems that plague crappy P2P online gaming
And now the epic and amazing Home online world
vs
Microsoft Xbox 360 Online
---------------------...
.
http://n4g.com/NewsPendingC...
:)
And here's Bloodmask crying about it in the forums:
http://forums.n4g.com/m_728...
Funny how a single Xbox troll managed to get a story pulled from the front page...
Absolutely amazing that the PS3 can handle 60 players in these enormous levels with this incredible level of graphics.
The amount of polys Insomniac has the PS3 pumping out is mind boggling.
The wimpy 360 graphics hardware could only run NG2 at 1120x585.
NG2 Sigma on the PS3 will certainly be 1080p 60fps just like the first Sigma.
It doesn't have anything to do with the PS3 being easier to develop for and have better development tools than the 360. It's that the PS3 has a massive graphical power advantage over the 360.
The Crown Jewel of the diehard Xbox fanbase FUD, 'hard teh develop', shot down by one of their most beloved developers!
LOL!
The new tutorials are fantastic. Especially the flying one.
""That you bought a PS3 to play a PS2 game "
That just sad Gameradar."
Funny, that wasn't a con with Halo 3 for GamesRadar:
"That you bought a Xbox 360 to play an Xbox game"
Home should be imagined like a 3D worldwide web for gaming.
Each of these spaces in Home correspond to individual web pages that are all linked to each other either physically inside of Home or jumping directly from one to another by selecting them in the navigator.
New spaces will be constantly added to Home and the Home we see now will be vastly different and expanded a year, two years, five years from now.
Once Home is released to the general PS3 popu...
Honestly, give the AI BS a rest.
There's nothing 'to be ironed out' with KZ2's AI.
Halo fan blogger...
Fixed.
"The graphics can't seem to make up for the been-there-done-that feel that the gameplay provides, not differentiating itself enough from the FPS competition. A prettier, more sci-fi Call of Duty 4, in summary."
googles Russell Frushtick
Surprise!
http://www.ugo.com/ugo/html...
Nothing more than another worthless Halo fan. What a pathetic joke.
LOL!
"Vandal Hearts"
Wonderful game. Never played the follow up.
Putting aside the fact that the person writing this story is an idiot.
Adding more memory to a console is no big deal since the PS3 OS can just make only the standard 256 megs visible to games when they run. For developers it is a non-issue. Every PS3 looks exactly the same to them.
However for stuff like Linux the extra 256 megs would be visible and usable.
"Current models of the Playstation 3 offer only 256mb of XDR RAM, which some gamers, industry analysts, and developers have complained about. What many of those people don't understand is that the true power of the Playstation 3 doesn't lie in the memory, but in the eight-core architecture of the Cell processor. The Cell processor can handle a lot of physics objects because it's very math intensive, but struggles with memory intensive coding, which challenges developers to completely rew...