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rosuav

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CRank: 5Score: 150

Nah, that's not the reward for dying. The reward for dying is far more... interesting. But, there's not a player of Threshold who's not VERY familiar with the death picture; which must say something about the game, because people still want to keep playing after they die - unlike many games, where a death is discouraging enough to make you quit the game and go play Tetris.

6060d ago 1 agree0 disagreeView comment

Unlike some games, which last a long time but have high player turnover, Threshold has many of its players remaining for years - quite a few have been playing for over a decade. Because the game is constantly having new content added, it's practically impossible to exhaust it through playing; it is possible to paint your character into a corner, but even then you can just create a new character and explore some new aspect of the game. I've been playing for nearly seven years, and there's heap...

6066d ago 8 agree0 disagreeView comment