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Rodos

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CRank: 5Score: 1910

The artist choice is naturally one of the most important thing when it comes down to creative process. But as a consumers, we have a right to criticize and judge those choices. With politics it is usually very simple. A is good, while B is bad. A people are right and B people are wrong. However. real art shows life from different perspectives. It tries to get to the core of the things without argessively supporting one opinion.

Like i said, life is very complex and hard-to-...

3331d ago 11 agree2 disagreeView comment

But still the product came out as a BioWare game and they advertised it that way. Secondly, Inquisition, Mass Effect 3 and DA2 were made by the original team and these games are very controversial to say the least.

The article applies to and critisizes their previous games as well,

3332d ago 9 agree0 disagreeView comment

Well, that what Planescape: Torment was all about. Narrative, profound and unique story with an obscure game world. That's what they said all along. In my opinion, both Divinity and Wasteland lack a really interesting story. They both seem like only entertainment, whereas Torment speaks to me both as an interesting game and a brilliant story.

I would compare it with Age of Decadence or Wasteland 2 but it still wind the round.

3351d ago 0 agree0 disagreeView comment

This was the case with the original Torment. In my opinion, combat is much better in sequel than it was in Planescape. Maybe, I even rate it higher than combat in PoE, because it seems more tactics oriented.

What similar game would you prefer? I honestly don't think that combat is duller than in other tactical turn-based RPGs. It is a matter of choice for me.

3351d ago 0 agree0 disagreeView comment

Thanks. The game is indeed one of the best among RPG's.

3351d ago 0 agree0 disagreeView comment