While I don't disagree with your points, I'm assuming he was more concerned about breaking embargo regarding that particular quote.
This is not fake at all. The 'vote for me' line was part of a running joke.
Thanks for sharing!
I can only apologise for the timing of this guys. We (PUG) ran the story very early this morning in the UK, and submitted it to N4G at that time. It's only just been approved as of a couple of hours ago, however, which was outside our control.
Agreed. The drugged sequence and desert mirage were both pretty unique in that regard, however.
I've often wondered how different UC3 would've been with Bruce Straley staying on at the helm (along with Druckmann) and the full team behind it rather than relying on 50% of the manpower. As much as I love Drake's Deception, it wasn't as much a step up from 2 as 2 was to 1, with quite a lot of rehashed concepts.
"Hard was a challenge for me and crushing is just a constant reminder that I’m a grown man whose reflexes are failing."
So true. It was much easier the first time around. :(
I thought it was an interesting omission on Bluepoint's part, and serves to highlight the level Naughty Dog was willing to go to to create such a rich narrative within UC2. The reason you've probably not heard the complaint before is probably because so few developers would think to introduce dynamic audio like that within a single track in the first place.
Very similar to Sony's response. It's a valid one IMO. http://n4g.com/news/1796298...
Very true, and hopefully the article explains this. PS VR is in the headline because he was responding specifically to what Sony are doing on their end to address concerns.
You were supposed to book in advance via the Playstation website -- details were posted on the EGX site last week, but clearly not very visible as I missed it as well.
HTC Vive has a limited number of walk-up opportunities available, though the queues were massive last time I checked.
Don't forget James Billiards
Whatever you think of the score, I'm unconvinced this reviewer actually played the game. Press copies haven't been sent out yet (and EA Access's 10-hour trial isn't enough to fairly review this title), and while he could've been one of the few who received the game in the street date break, the only points covered in-depth were found in the demo; everything else is brushed over here.
Episode 2 is planned for Xbox One, as stated in the article.
Considering the game is cross-platform, why wouldn't it be?
No demo at Halloween. Tidied up the sentence for clarity.
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It was attendee-exclusive, unfortunately. It sounds like it was the same demo that was shown off at Quakecon.
Updated accordingly. Thanks.