There are no sales, this is an f2p game
"Reasonable level" whats reasonable about having to lower details on a 10 year old videogame with models that look like crap nowadays
And I actually LOVE GTA IV, but a bad port is a bad port
"Its not that hard"
Bring on the evidence mate
Yeah, no.
The fact that it cant hold 60fps steady while the much better looking sequel can go over a hundred fps means its a bad port
Every time Persona gets mentioned to an xbox fanboy they usually go on to say "Its a boring japanese niche game that nobody wants and did not sell well"
Same as always, phil smiles and tweets "We may have some unnanounced games coming". Fanboys go crazy, crapgamer pushes 20 videos. Nothing happens, other games get delayed or cancelled, a classic gets added to backwards compatibility. Xbox fanboys go on about how "Sony releases too many games, i have no time to play that many games, besides, those games that got near perfect scores are niche games that nobody likes! Nintendo has been doing the same games for 20 years!" and ...
Those games are not being made by sony tho
After all this time I expect more than 2 games. Bah, "games", these are not games, these are live services. SoD2 will be like ark, or any other survival game: buggy and dlc heavy
And a quarter of the production values
Being an xbox user is like being in an abusive relationship, you eventually get used to being treated that way
At least it wont be a buggy mess like this will be
Recently played it through it.
Didnt really like it, gameplay felt boring although in engine scenes were pretty convincing. Live action episodes were meh at best, but the story in itself was pretty good.
Its a good one, but an old one
Son, what have you been smoking?
Upscaled 720p will still look terrible
System shock remastered has been out for some years now, this was a full remake
This is not for games
Dragon quest VIII is a timeless classic, and from the looks of it, so is XI
Between not living up to the hype and being duke nukem forever there is a big gap I think
What we want is a conclusion to a story, not a revolution in gameplay