I never comdemned it. I love both FF and SF, CoD and TES. I was simply using the articles definition against him.
Then putting fireballs in different SF titles isn't milking either.
What is milking? Releasing the exact same game over and over again? Final Fantasy I-IV.
Perhaps I should edit, I was being sarcasic.
I don't understand what you're trying to say. Street Fighter is a franchise that started in 1987. There have been comics, multiple movies, animated series, and various updates to each major title. However, between each major title is a massive overhaul of characters alongside new gameplay mechanics. Between each update are rebalances that were made mostly for the Arcade scene, which used to be very competitive. Updates there used to be free, and before DLC or online services, it was i...
You mean after Sakaguchi had to step down because no one liked The Spirits Within? (becuase it didn't have japanese girls with big tits and materia), and almost made Square bankrupt after owing Sony so much money?
The Japanese care about names. Look at how much crap Microsoft has gotten. If they slapped SEGA on the Xbox, it would have sold like crazy. Considering most of it's launch games were late Dreamcast games.
OT: Panzer Dragoon, Shenmue ect. If Bill Gates had done what the late SEGA president had wanted, and made the Xbox backwards compatible with the Dreamcast, it would have been a whole different story too.
Considering it was Enix which bailed out Square Soft, it's a bit strange.
Hey Square! Try to develop a Mistwalker game; see if Hironobu Sakaguchi wants to make something.
"it requires you to die a million times and learn from your mistakes"
LOL, I died 20. And no, difficulty isn't about how many times you die, it's how easy it is to die (read: lose). A very hard game would be a broken game.
Demon's Souls isn't great because it's hard. It's because it's rewarding.
YOU'RE VERY WELCOME. =)
Instead of just throwing that comment out there, have a read of what I said. I started with "LMAO", sure, but if you pay attention...
LMAO. Lovely view though, in order for Demon's Souls to look mediocre to you, you must have come across some GREAT games I've never even heard of.
You’re just not very good at the game. But very nice article. My problem with Demon’s Souls is that it’s too easy the second time through. Once you learn the initial strategy, it’s almost impossible to fail the second time.
http://dc207.4shared.com/im...
That picture shows me completing the game the second time throu...
@sam2236
What the majority thinks isn't fact, what he thinks isn't fact either. 3/5 is Good, if I was going of a 0-10 scale it'd be 7/10, I just round things down.
The idea of "walk here do that" doesn't apply to RE4 the same way it does to Dead Space. There are key difference, of ammo conservation, overall game balance, and predictability.
On it's own Dead Space 2 is a perfect game, but by comparison it's no...
bebojet
I played this on the hardest difficulty they let you play at the start. They die in 2-3 shots on average, I played only using the starting weapon.
1 hit if you used the Gravity Gun thingy correctly.
wrong box sorry
The PSP anniversary edition is the best version, not this slow loading awful sound, not even widescreen version.
What the heck?
@WhiteNoise: Definitely, why would there be? You're the sort of gamer that keeps the industry healthy.
This is because of the bad net-code, and inferior gameplay/art-style to VF4Evo.
What we need is the new version of VF5 currently exclusive to Japanese arcades.
It's in £$%^ing Elephant and Castle! I wouldn't travel there for a launch party! What a stupid place to put it.
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I suggest you watch the Embedded video and see if that changes your mind.