I don't think it ruined his life. If he's clever he'll bounce back from this.
Which did it foryou?
Thanks Captain Obvious :)
For sure. One of the best games ever made.
Good review. I love games that make you sit there and contemplate your choices before going through.
I love the ideas here. I'll be teaching my son forza then :D
It's the parent who decides not the publisher. Ultimately parents show their kids what they want to show them. I remember being naughty as a kid and watching the late night adult movies on MNet, and doing that myself out of curiousity. So both kid and parent need to be aware :)
Heh, trouble is we have to take responsibility for own ignorance. Not how many people are comfortable with that :)
TBH it's the devaluation of sex and violence. As adults we always want to put value on sexual relations, which defines the difference between love making and sex. As for violence, it can be necessary but rarely so. When we start taking it for granted then something wrong.
Agree with this, but I have to say that people ignore age restrictions because they choose not to be informed. Not all parents know enough about what their kids play in order to make accurate assessments on this. I've seen my little nephews playing God of War and getting excessively aggressive (perhaps more because they're boys) but also calming down after not playing it. So it's a tough one to call.
Personally, a little tolerance for non-performance for the sake of learning never hurt anyone.
If we didn't pirate games we wouldn't have experienced so much. Money is tight in the best of situations and denying this is lying to ourselves. As Gabe Newell says though, it's a matter of service and if something better than piracy is offered then it becomes worth the money paid for it.
Agreed. Openness is needed. Passing the hot potato on is a damn good idea, I wish more companies would do that.
Look, I agree with some points and disagree with others. Itunes basically made everything cheap. That says to me that if you combine cheap internet (which is is becoming, even in SA) with good prices on content and devices capable of receiving content that gap will theoretically become smaller. Advances in technology also mean that things become more accessible (as stated earlier). The problem comes in with copyrighting and controlling content. Sharing still needs to go on, even to people wit...
Maybe, maybe not. I think it's a matter of practise that defines competency. Men play more games, that's what makes them better in most games. If women played games more then we'd see a greater balance.
This is what should've been said years ago. Thanks to people like Jack Thompson it's been slow in coming :)
How so?
TBH I don't see it happening immediately but consoles offering PC-like software systems can be a good thing. For a start, doing digital is probably going to make games cost less, and in addition to this we can still play them offline without authentication. This is better than steam, for example. Steam also had some issues - buying a game disc with the assets and installing very often led to massive updates being inevitably downloaded. This was frustrating.
Consoles are i...
positive effect on cognitive function is something often underestimated. Naturally with excess things can go off the rails but hey - can't get too much of a good thing right?
It's still worth a playthrough. :)