"Death Stranding pulled me into the world of Sam Porter, put me in his shoes, and took me places that I had emotionally forgotten existed within myself. It played with my heartstrings, had me hugging my wife and kids more, and genuinely had me re-evaluate what really mattered in life, and the connections I had made with people along my own journey. It’s more than art to me, it’s an experience that shows the finality of life, the finite amount of time we have, and what we should intend on...
Ray tracing on RDR2 would be pointless.
I would say that belongs to Battleborn because at least Anthem sold well.
Smokehouse how old are you and what reality do you live in?
In the real world and the adult world, you dont bite the hand that feeds you.
If somebody was disrespecting my brand, why would I continue to enrich them?
I am no fan of EA as of right now, but if I was working for them or representing their brand, I wouldn't disrespect their brand even if I don't agree with the direction of the company.
I wonder how many nuts were busted to Bayonetta since 2009? 🤔
The Ballad of Gay Tony is one of the greatest expansions ever made.
Or people use reviews to get an idea what the game is like and understand its technicalities?
Hypothetical: If every reviewer says a game is broken and unplayable, are you going to say yeah I dont believe them so let me go out and pay 60$ for a broken game to see for myself if it is broken.
All of these Kojima fanboys who are sticking up for Death Stranding are super Politically Correct. You guys do not want to acknowledge that DS has obvious pacing issues. But for some reason nobody wants to say it. You got critics who gave this game a 9s and 10s saying the game gets good after 10 hours. Just say DS has pacing issues.
The problem isnt that its has an 84, the problem is that Kojima fanboys swore up and down that this game was going to be a 90+ masterpiece and anyone who questioned or doubt that it would, was attacked.
Although I have some concerns, Death Stranding is my most anticipated game of the holiday.
#PSForever
PC.
Yeah I see your point, but if you have a 100 million dollar project on the line that isn't your money, its quite difficult to take risks. Only Kojima and a few other devs can get away with taking risks because of their name in the industry. People are not getting DS because of the premise of the game but because who is making it. A lot of studios shut down because of risky projects. People have to make games that appeal to a mass audience because it can make a difference between being ric...