No, I like the niché community Battleborne has right now. The people I play with are intellectuals and highly sophisticated. If it becomes F2P, everybody will wanna play and it'll all be ruined.
I completely agree, but design-wise, I found it lazy and uninspired.
I'm all for freedom of creativity, but what's with all this Japanese developers trying to add bikinis into their games. I see it as lazy and uninspired.
The fact we are moving toward 4k gaming doesn't mean developers will want to reach 4k. In fact, my prediction is that most of them will stay in 1080p/60fps, were they can further improve in other aspects. But I'm all for giving developers options and if someone of them wanna reach 4k, then go for it.
Winner takes all! If INSIDE wins that means XboxOne is the best. If Uncharted 4 wins, then it's unfair cuz INSIDE was a indie game who didn't have the same massive budget, so INSIDE still wins, hence, Xbox One is the best.
First, survival/horror.
Then, action/horror.
Now, adventure/horror.
How much power can you put to a $250 console? Because that's the price they should sell the NX.
As long as they are not forcing developers to reach 4k then I'm all good. I rather them stay in 1080p/60fps and use the extra power for more particle effects and better lightning, textures, etc.
Nintendo
1. Zelda
2 . Yo Kai Watch
3. Ever Oasis
4. Mario Party Star Rush.
Sony:
1. Rabi Rabi
2. Akiba's Beat
Conclusion: Nintendo wins E3.
At first, I was skeptical about this laughing woman; but as the conference went on, the laugh kinda grew on me.
This guy is a legend, an awesome legend!
This series is in desperate need of jetpacks.
Bloodborne 2, pliss!!
I actually do care because I want Sony to keep making more games like that.
I concur w/ this statement.
A twist of claustrophobia.
And by everything, he means every single polygon in the game. Like, if you see a rock, you have only seen 45% of it, so you need to go around it in order to see the rest. Imagine doing that with every single object in the game, no wonder it takes more than 400 hours!
Del Toro: "So we use those grachics and blend them to....excuse me, Kojima is calling me....yo yo yo!"
Kojima: "Torito! What sup man!?"
Del Toro: "Koji!!! Fine fine, you know, working on my Hellboy 3 movie..."
Kojima: "dude! We gotta do a videogame, man! i got a cool idea for a game."
Del Toro: "Seriously!? Give me a sec. Steven, I'm out of Hellboy 3, give the movie to Peter Ja...
How many games are announced 5-6 years away from their release? Not many, The Last Guardian and FFXV are the two that come to mind. So it's not a common practice for developers to do that, especially when the publishers are breathing down their necks at all times.
I can't wait to "chop" some dodongos! :)