Why do you think Guerrilla downgraded the player count from 32 - 24 in Killzone 3? I've been in my fair share of 32p servers in KZ2, and they were nothing short of a clusterf*ck! No balance, just mindless spawn camping w/rocket and grenade spam.
Lol.
Disappoint fanboys? Trust me, if DICE had a way of putting 32 players on PS3 I'm sure they would, the same goes for other consoles. With the level of destruction and scale present in Battlefield, especially with this being the third in the main series, it's not possible on consoles as a whole. It would become too unstable.
It's completely understandable. Most games fail to even have 8 v 8 nowadays. With the added destruction and expanse of the landscapes in the series, its a wonder that DICE manages to keep 12 v 12 on consoles.
Edit: @ExPresident: Mostly Third person shooters and a select few FPS games. It's the generation of Co-op.
There's an almost mutual respect between both 'sides'. :L
Sucks if it gets passed.
such a stupid analogy.
It's never nice seeing devs go under.
Coming from the same south Korean games rating site that ran the PS3 version of limbo through its verification.
It holds some water at least.
Cod wouldn't be the same game if it was locked at 30, ATiElite. The reason its so popular among dudebros is because of it's fast gameplay. Jump in, jump out mentality.
Stupid title is stupid. It's made out to be like the whole marketplace is down :L
It's a compliation that was released around E3.
Anyway, its sick nonetheless. The Mauler sword animation at 0:39 was so DURTY! :L
Naughty dog need to pull the finger out and sort out the net code and frame rate issues. I respect them as a developer, but right now the beta is in a complete mess. I've had my ps3 freeze 6 times, not to mention the countless errors trying to connect to the main UI.
I can only hope there is an option to turn off the motion blur effect in the final game, because its detracting from the gameplay for me atm. It just doesn't fit all that well with the airstrip map, the d...
It's a shame the beta is being hunkered down by these problems.
I've only played 2 matches so far. One being in the later half of the airstrip map and on the map chateau. It froze soon after, about 2 minutes in I think. I might just wait until tomorrow to play again, in hope ND sort everything out. I wasn't expecting the frame rate to be this inconsistent.
Waiting to get back in but I'm getting the ' Error initializing session manager'...
Day 0 buy
;)
Dude, the video teased at E3 has nearly 4 million views on youtube already. Just after 2 weeks. Halo 3 was announced with an in-game rendering of what the game was supposed to be like, this however, was a cgi teaser to get people excited. Nothing more, nothing less. By the time E3 '12 comes around, Halo 4 will be on everyone's lip, that I can guarantee.
It sounds super slick when he drops the two guards about 9 mins in XD
It looks amazing :O
There's nothing wrong with optional features :)
I wonder how they will incorporate kinect into the classic gameplay, head-tracking perhaps? Raise hand to flip warthog? :L
Should be interesting to see how they will approach the possibilities.
WOODKID - Iron
This is a remastering of an xbox classic, not an expansion pack that was marketed towards the halo:reach beta.
Article doesn't hold much weight :/
A classic for and against article. The Mckinley guy seems lost in the past with his main argument being over online slurs among other players and himself. Party chat has all but done away with this. You can join the in-game chat if you want, its not the games fault. As much as people hate on Halo here, it has paved way for online shooters on consoles - Theater, Custom games, Machinima etc the list goes on.
"And even without the profanity, Halo's reintroduced a few th...