If they let a thousand cheaters still ruining the game's economy (these guys would find another way a week or month later), which message they'd send about cheating on their online game?
In the end, how many sales would they lose due to the 'hackfest' their game would become?
They're not losing money at all with the banning. Lots of people simply wouldn't buy it or would just stop playing it.
You suck at reading.
"Quick answer to a FAQ: Combat will be slower than shown, that includes head movement, animation and weapon speed."
"Our game is not what we advertised."
Adblock doesn't block everything.
Pretty uncommon to see developers admitting the LIES so soon.
The quickest bait and switch ever.
Now I don't really know which one is the lie and which is the proper gameplay. Who can guarantee that later they won't take the same path to cater the masses and simply go with the Rambo gameplay? The first advertisement was already heading this direction...
Have fun playing with cheaters. I'll wait for the proper version.
PS4 or GTFO.
I didn't play them, but aren't the recent NFS games kind of Burnout spiritual sequels?
I played them only a little and the gameplay/engine felt very similar. Same developer (Criterion) too.
As said, I don't know much about the subject, but when I'm thinking about playing Burnout, I think about buying NFS...
I'm curious: Which one is the first?
Thanks a lot. I'm just not sure if I can use the codes sold there here in my country.
For all the feedback from the players, it seems like a good game, even for 40 bucks. Right?
How much is the game costing by now?
I'm thinking about buying it...
I agree. Even with all the negative media, I still have lots of faith on the game. I NEVER disliked a Shinji Mikami game.
To me, it is a anti-AlienColonialMarines, which the press loved but screamed FAIL non-stopping. Like Brink, or Homefront, or Hunted: Demon's Forge. Or (...).
Well, I've played it a lot (more than 50 hours, first BF I enjoy since Bad Company 2) and the only two problems I had was rubberbanding and tons of server search issues.
Two big problems, but I can't recall any other recurring problem in my experience.
To be fair, most people that are going against the game, as usual, didn't even play it.
But ok, not my problem.
I agree that the game was undertested/underfixed before release, but the 'journalists' make it seem much bigger.
^ By "current" do you mean last or next?
Anyway, it is a cross gen game.
Strange, I know, but it was one of my most waited game for last year, even knowing that it wasn't much more than a revamped/reskinned Dead Island (even devs admitted it started as a dev mod to DI).
Medieval fantasy Dead Island? I'm in.
While I'm not fan of HD rereleases, almost everybody knows that lots of people that played primarily on X360 have switched to PS4...
Most of the people I know made their decision back on the ultra fail reveal (no used games, always on, TVTVTV etc.) and didn't bother to go back to the MS side when they addressed their BS.
Great game!
Agreed. It seems like nothing more than another overpriced expansion pack.
That's a very limited and very immediate way of seeing this matter.