Must remember to not race against this dude. :p
Actually games are meant to be played and the gameplay of Enslaved is clunky and lame.
I like everything else in the game, but combat and platforming (relevant aspects in an action game) are utter poo.
Please go play Castlevania, Bayonetta, Uncharted or even Devil May Cry 4 and understand how controlling a character must be.
How many DMC fans did buy the game?
I want to know how much DVD space this game takes, because I already heard the devs complaining for 360's lack of storage.
Remember that a long game like Castlevania needed 2 disks.
I really think that 360's lack of space is the reason why games are so short lately.
And I said it from the times of DMC4, where Kobayashi said that they had to cut sections of the game (though not mentioning the 360 as the reason), and the game was full of backtracking.
To run behind money Capcom is ruining whatever they have.
They gave money to Western Devs for Bionic Commando and Dark Void who were lame.
RE5 is a fun, highly polished game with some conceptual flaws in the commands, but it's not a Resident Evil.
DMC4 was good, but didn't push its envelope too much and introduced a new character that no one wanted, Capcom should have done like Sucker Punch with Cole, when the fanbase didn't appreciat...
Devil May Cry must be Japanese.
Who loved the series loved his being Japanesey.
The fact is that the most of the youngest audience is not appealed by Eastern games, they don't like the look, the gameplay, the design.
Capcom should only think to make a good fun over the top game, at least 8 hours long without backtracking, trying to top Bayonetta and giving fans what they want, like Vergil.
It's completely wrong news, the way to register hasn't been disclosed yet.
I say as an old member of LBPCentral.
Still all the old testers will get the codes soon enough and the beta forums have already been opened, that means that if you are ALREADY in the beta team, you can enter with your PSN onto the FORUMS with the provided link.
Shame to the developers that release those games as exclusives.
Alan Wake was clearly more suited to the PS3 more mature community, and Mass Effect is a masterpiece that would have sold a lot on every platform.
My point is that more than 3 consoles in a gen can only hurt gamers.
Imagine to buy exclusives for the 3 brands that are in the business plus Sega and eventually Apple.
That's no good, the business doesn't need ALL this competition.
All the sales would be too much spreaded, and the development fundings would be reduced.
Competition is a good thing, saturation is not.
Ok, cut the Cirque Du Soleil, the white robes, the lights, etc...and leave only the games.
What do you have left?
DISAPPOINTMENT... And I'm a Sony fanboy that should be happy.
I hope it's Move and nothing else.
Even though I own a PSP I'm not a fan of handheld gaming, and it's too soon for PS4.
My point is that Insomniac never delivered a top PS3 experience.
No Insomniac game was as defining as Killzone2, Heavy Rain, Uncharted, LBP or GOW3, nothing push the PS3 beyond boundaries.
Even MAG did it with 256 players.
And in some degrees even Heavenly Sword pushed boundaries.
But not Resistance, that wasn't certainly up to par with Gears Of War.
Spyro wasn't better than Crash
Ratchet was worse than Jak
And R...
Actually I thought PS3 was a lot worse reading the news on the webz.
I start to think that all the ports problems are due to lack of development time for optimization.
I would have bought the game in any case, pre-ordered on Amazon from March 5th.
Hoping they will collaborate even on the PS3
Man Furismo Jive is enough to grant me a boner
I hope it would be a TPS, with the deepness of the Halo story, the flavour and scope of Mass Effect and the badassness of Gears Of War...
That would be cool!
Really cool stuff, but the characters have the dumbest and most retarded faces I've seen in a while.
I hope they will correct them and make them look believable.
Those faces would look out of place in every game.
I understood PCF wanted a "Han Solo" attitude for the main character, but I don't think they nailed it.
The whole story is interesting.
I don't think that good blood flows between MS and Bungie.
I think that Reach is being released for the fans, not for MS wellness.
If there's really a good relationship with MS, Bungie would have wait.
I think that this announcement is quite a middle finger to MS for a reason we'll never know.
And I still remember that in 2008 Bungie guys were at the Sony E3 conference and were ready to announce something on their site, but ...
There are 2 roads that I see in MS future.
One is a total bet on Natal, the other is a bet on Remedy.
Alan Wake is shaping as a real good game, but the funny thing in my eyes is that Alan Wake is a game that appeals more to the PS3 userbase than the 360 one.
Either way I see MS growing up "away" from its userbase, and that's the reason of the cold stance towards Bungie.
I also find strange that Epic presents Gears far from E3, just like Bioware pr...
The game is shoooooooooooort, beaten in less than 4 hours.
0 replay value.
The controls are clunky and there's a hell of latency in the controls.
It came out together with Castlevania that is a whole better experience and a better value for your money.
Add that Ninja Theory turned their back on PS3 users and that they will mess up Devil May Cry and you'll have more than a good reason why most of gamers will refuse to buy this game, and I understand the...