You realise that currently developers HAVE to use DX11 on Xbox one right? and that doesn't stop games having a PS4 version. So why would they avoid using DX12? PS4 and XB1 have different API libraries and neither API works on the other platform.
You realise that currently developers HAVE to use DX11 on Xbox one right? and that doesn't stop games having a PS4 version. So why would they avoid using DX12?
PS4 and XB1 have different API libraries and neither API works on the other platform.