Nik

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CRank: 5Score: 33740

| guess they are comparing to their previous games. Smoother but bigger and more complex, that's why it will be slower.

1384d ago 0 agree0 disagreeView comment

For most xb series owners, load times doesn't matter as it takes 5s to return to the game with quick resume. I wish this feature is standard for all consoles n pc in future.

1413d ago 3 agree1 disagreeView comment

Looks like it's running on unreal engine? Many developers just optimise for the more powerful console, then let unreal engine scale it down automatically for the less powerful ones, resulting in blurry visuals.

1421d ago 0 agree0 disagreeView comment

They're targeted at different audience. Some people dislike the Switch because they are not the target audience. There is no need to make everything into a toxic competition. I am happy the Deck exists for portable pc games, but it does not replace the Switch. We should also appreciate Nintendo for doing their own thing.

1657d ago 1 agree0 disagreeView comment

Lol, the fish looks better than the human.

1725d ago 0 agree0 disagreeView comment

This is how game optimisations should be done, and (proper) devs had been doing this since the old days. Much better than lowering the resolution resulting in random blurriness.

1812d ago 4 agree0 disagreeView comment

R-Type Dimensions have co-op.

1817d ago 0 agree0 disagreeView comment

Looks sick, but it's single player only right?

1817d ago 0 agree1 disagreeView comment

I facepalmed while reading the article.

1955d ago 2 agree0 disagreeView comment

Graphics are decent but the character animations look really average, like on a mobile phone game.

1956d ago 0 agree0 disagreeView comment

link doesn't work

2056d ago 0 agree0 disagreeView comment

I think you might be underestimating the Switch's hardware. I know it's weak compared to PS4/XB1 but it's still much more powerful than the PS3/X360 which most first/second party devs didn't have much problems optimising their games for.

2073d ago 3 agree0 disagreeView comment

It really didn't do much. Recently I've got a Mclassic to "upgrade" the graphics. It works really well but still becomes blurry at times when the resolution goes too low.

2074d ago 0 agree0 disagreeView comment

I really dislike variable resolution technique for this gen, I feel it makes devs lazy to optimise games. If it's like 720-1080p, it's not too bad, but 504-720p docked? Come'on. After more than a year of owning the switch, I'm still waiting for that patch to fix XC2's res/graphics which I now doubt will ever come. Heck, maybe they'll fix it in a remaster to Switch's successor.

2074d ago 3 agree3 disagreeView comment

This fight is better than the latest Terminator and Robocop movies combined.

2080d ago 0 agree0 disagreeView comment

Desert Screenshot: not sure if it's nitpicking but it's annoying to me that there are 3 trees in visible in the background and 2 of them are obvious duplicates.

2409d ago 1 agree2 disagreeView comment

@bouzebbal as of now yes, it will look more decent in 16bits. For this new artstyle they need to put more efforts into the animation.

2502d ago 0 agree0 disagreeView comment

I don't really like it and I've played SOR 1 and 2 to death on the Megadrive. Not sure if the problem is with the artstyle... if you pause it, it looks great. I think it's the incompatible combination of the modern art style and old school frame rate.. like the 2-frame animation many bad guys have.

2503d ago 2 agree4 disagreeView comment

I find it strange that a physical issue can be fixed by firmware but maybe Nintendo updated the sensitivity of the sensor.

2558d ago 0 agree0 disagreeView comment

@crazyCoconuts, replace the analog modules yourself from ebay. Really cheap and the unofficial ones work great.

2558d ago 1 agree0 disagreeView comment