I have always been a streetfighter first everything else last kinda thing.. Ever since the early 90s on up, street fighter has been that game. From street fighter 2s, alphas, ex, streetfighter 3s, to 4. I've never played IMO a bad streetfighter game.. That being said, KI is the most diverse game out at this time, just look at the characters. Now the arbitor from halo will be in the game.
But this is my problem with the Street fighter universe.. It has Ryu, Ken, Akuma, S...
Crazy, because an open world game like gta runs 1080p on Xbox 1.. With more intensive CPU AI going on.. Just some devs have more time, talent, and resources to get things running better. Just look at remedy with quantum break.
So tired of seeing this, we all know PC will benefit the most from DX12.. You ppl don't have to keep mentioning it in every DX12 article..
When are you going to have devs on the podcast that worked on xb1/DX12? Like some one from lions head would be interesting. Then hear you say, major news, major news.. Keep up the good work sir! :)
Quote from Brad Wardell, but we're not talking 50 percent. We are talking 300 to 500 percent.. ( laughs) then someone loudly says WOW!!
Hey, I want my 3 downvotes too..:(
Hmmm, I've notice there is a cap on the PS4 downloads.. I've also seen this, so it might not be your internet..
http://youtu.be/OJQeKh3fL1I
More devs using the 7th core is good news for PS4 owners. My question is, will Sony have features like Multithreading the CPUs that DX12 will provide for PC/XB1?( Having all the CPUs talking to the GPU at one time)
I think you know what I mean. This is why we have specifications for certain games.
Wait, so the PC version will run at 60fps as expected.. But the PS4 and XB1 version will be 30fps for a " movie feel"? Just say it's 30fps because it's hard to maintain 1080p @60fps..
If this game is crossplay, wouldn't this game look similar on both platforms?
Haha, seems ppl really want this game to be 900p on Xbox.. Then even when it's 1080p, someone says, I've "heard"'there was screen tearing.. Or, I really had high hopes for this game. But when it's multiplayer only, that threw me off..( shown as multiplayer since the reveal).
People just hate Xbox, then they make articles like this and people run with it because most want to believe it anyway. Maybe to say, see we told you it's underpowered! Just shows you how blind people want to be..
Don't fall for that bais article, this is clearly the Xbox 360 version.. That resolution is horrible, and look at those textures.. Even in the second gif, foliage, skulls and textures are missing from the so called Xbox one version.. Play through the game on that level, and you'll see..
Start at 27:00 mark
http://youtu.be/snSbguhHCic
"Number of cores available don't really have much to do with DX12. If only one core is made available, that's a system design. Not sure when DX introduced multi-core threads, but it's been a while."
While I admire your knowledge on coding, DX12 will indeed allow multi cores to work with the GPU. When that happens, framerate and other things can be handled by the GPU or other processors because of the CPUs overhead being reduced..
With DX...
"But x1 has a low end GPU, which is why it struggles in many area's and it will not get better rez wise. I see the next wave of x1 titles being either 720p or slightly above."
Huh, Quantum Break will be 1080p 30FPs.. But I get what you are saying, games will indeed be more demanding down the years. While you might be somewhat right about the resolution, (I see it more at a consistent 900p) I think they will focus on frame rate and textures..
I whence every time some one says,' DX12 gives Xbox one lower level access" or " it's giving to PC what you can do on Xbox one, making it lower level". So I assume that the Xbox one can use all of its CPU cores and talk to the GPU at one time? Lower level would be me writing some code, specifically assembly code.. But that would be too much time and effort, it's about features of the API that takes advantage of the hardware.
What's the point o...
Soooo tired of these updates.. New features every month, really!? ;)
I agree, as I recall this game is open world right? It already looks better then most open world games. Also, will this be cross play? If it is, it may explain why the graphics on PC won't get that much better..
I don't think Brad Wardell was mentioned in this article..
This comes from those ppl that worship anything Japanese, you know the guys that claim they know Japanese by just watching anime.. Yea, those ones..
This KI has that "smooth" feel to it. It plays fast and IMO, not as stiff as something like MKX or K.O.F. The online is the best online around, and it plays @90FPS.. I think that should be the sweat spot for fighters, 900p @ 90Fps.