They aren't *entirely* different concepts. Many remakes rely heavily on the original and try to stay faithful to it. It's not building a new concept from the ground up. Remakes and re-releases are different, but they're both about reproducing an experience to an extent, rather than creating a whole new one.
Definitely agreed. Update what you can and add some new stuff. No need to try so hard to make an exact copy of the original if you have fewer limitations.
This is touched on in the article, and what you're describing as "going back" is really more about experiencing something new for you that you missed, rather than going back and having the same experience you had before.
Also, the article isn't arguing that remakes and re-releases aren't important, just that they should follow certain rules to appeal to the multiple demographics that they're aiming at. I love remakes and re-releases and find myself p...
Articles can't go on forever, dude.
You made me laugh. I like you.
Link pulling a Ball and Chain from out of nowhere in The Legend of Zelda: Twilight Princess. He even walks slower when he's holding it, but not when it's lodged in his backside somewhere.
Also, the article does treat them as two different things with their own sets of rules.