A decade on is the only way to avert NDAs and get devs to speak on the record.
If you read the article and realized few, if any, sites are willing to spend a year digging into stories like this, maybe you'd change your mind.
It takes time for NDAs to expire so devs can speak freely, then it took another year to get all of the research, interviews, and edits finished.
Or support sites willing to spend a year digging into a development process like this, of which there are few.
The set-up was smart enough to take the original team out of the equation if need be. Just send the rookie off to Cincinnati to make his own franchise.
I would actually love an business RPG-like Ghostbusters game. The first one on the NES sort of had the idea. You have to manage funds, grow the business, catch ghosts, deal with government regulation; it's all there waiting to happen someday.
And to think it premiered at a major theater site! It's crazy to see something like this blow up to that degree. Most small indies are lucky to see digital distribution through a major service. This one took the Egyptian Theater.
It missed the launch because of the issues brought up by the devs in the article.