markoghc

Contributor
CRank: 5Score: 48880

Far Cry 3 side missions were boring and repetitive, and climbing radio towers was just plain annoying. Also, seeing enemy outlines through solid objects should have been optional. As for the character stereotypes and ridiculous story, it gave the game a certain charm, and judging by the Far Cry 4 cover, Ubisoft is going to stick with that.

4263d ago 2 agree14 disagreeView comment

It's supposedly going to be free, not f2p with microtransactions.

4272d ago 5 agree2 disagreeView comment

As long as you can climb stuff and not get trapped by curb, it will be fine. If I remember correctly, Mafia 1/2 didn't have jumping either.

4303d ago 0 agree0 disagreeView comment

It's 'Frictional', not 'Friction'.

4307d ago 1 agree1 disagreeView comment

Sign me up!

4327d ago 0 agree0 disagreeView comment

I believe they even recently switched to Unreal Engine 4, the production should be in full swing.

4361d ago 0 agree0 disagreeView comment

Don't forget Ground Branch, it looks promising.

4361d ago 1 agree0 disagreeView comment

GOATY?

4366d ago 2 agree0 disagreeView comment

You do realize this is just a prediction, right?

4373d ago 3 agree0 disagreeView comment

Hunger Games was pretty much about kids killing kids, and it got PG-13. Why are games treated differently than movies?

4389d ago 3 agree0 disagreeView comment

But killing adults is entertaining?

4389d ago 1 agree0 disagreeView comment

If I may say, we have Frictional to thank for this sort of games. I guess the sales of Penumbra and Amnesia showed that players want proper, first person horror game once in a while.

4393d ago 0 agree0 disagreeView comment

"...a child soldier transformed into a half-human, half-cyborg ninja..."

Well, that makes him 3/4 human and 1/4 robot, right?

4395d ago 1 agree0 disagreeView comment

It's FTL, not FLT. Just saying.

4398d ago 1 agree0 disagreeView comment

It just wasn't scary enough. The story was fine, but everyone expected a truly scary game. Monsters looked like reskinned versions of Dark Descent's. There was even the invisible pig in the water (they didn't even need new model or texture for that one). Also, lack of health bar, inventory and enjoyable puzzles didn't help either.

I hoped that they will change game engine for their next game, but it seems that SOMA is still using HPL. It is so painfully unopti...

4400d ago 2 agree0 disagreeView comment

Well, I blame gamers. If gamers didn't buy DLCs, then publishers wouldn't force developers to make them. Anyone remember the good old days when you could make custom maps for your game, and not be forced to buy new ones as DLC? If only expansion packs came back...

4440d ago 1 agree0 disagreeView comment

Shhhh... Don't give them any ideas :)

4838d ago 1 agree0 disagreeView comment

Yet another whatculture.com article with some numbers in the title.

4867d ago 0 agree0 disagreeView comment

Non-horror games. Read the title.

4868d ago 0 agree0 disagreeView comment

True. There have been quite a few horror titles announced recently, including Lunar Software's Routine. This could be due to Amnesia's commercial success, and I am happy that we will get more first person games that are truly scary.

4869d ago 0 agree0 disagreeView comment