All Channels
Popular
CRank: 5Score: 1040
2210d ago
2211d ago

More sales > Bigger userbase > Revenue stream grows > Money is put into game development > More games > Games attract new customers

Wash, rinse, repeat

2212d ago 1 agree1 disagreeView comment

But all developers will benefit from not needing to spend so time optimizing code. That way, they can focus more time on creativity and level design. Ease of development was a huge factor the last 2 generations. It was why the 360 had such a leg up over the PS3 on multiplatforms and why there was a significant difference in resolution or framerate between the XB1 and PS4 early in the generation.

2232d ago 4 agree0 disagreeView comment

It's not really "secret sauce" when Cerny has already described what the PS5's SSD can do. And it's also worth noting that he talked about the custom I/O as much as he talked about the SSD. Very ironic how those who keep parodying "SSD! SSD! SSD!" end up being the very people they mock.

Also, if you actually paid attention to what the engineer talked about, his biggest point of criticism against the XSX is the system's RAM configuration. ...

2232d ago 12 agree4 disagreeView comment

@NewMonday

The XSX's RAM pool isn't exactly split, but rather asymmetrical. It uses 4 1GB chips each on a 32-lane bus and another 6 2GB chips each on a 32-lane bus to hit the 16GB total. In the 2GB chips, if the "slow" memory is accessed, it needs to take up some of those 32 lanes. However, since bandwidth is partially determined by how many lanes are occupied, the "fast" RAM's bandwidth will go down.

The memory controller ...

2232d ago 17 agree5 disagreeView comment

@i3eyond the Circle

You're making a lot of assumptions of Sony's inaction and ignoring what Khronos is doing, and now just repeating what you already said as if repetition magically makes your point stronger. Spoiler: It doesn't.

DirectX is an API, not hardware. The only part of VRS that is "exclusive" on the XSX is Microsoft's implementation of it. However, Khronos is doing theirs and Sony may be doing theirs, as well. Heck, it ...

2236d ago 11 agree1 disagreeView comment

@timotim

No, what determines heat production for both consoles is workload. I can run my CPU at max clockspeed, but it will not produce a lot of heat because using a web browser is an extremely light workload. However, if I were to run an application gives my CPU a huge workload, then the CPU will release more heat.

The PS5's CPU and GPU can easily run at max clockspeeds as long as the workload for both components does not produce an amount of heat be...

2236d ago 16 agree9 disagreeView comment

@i3eyond the Circle

This is assuming Sony didn't work on VRS at all, which is a rather dubious claim. And as I already stated, since Khronos is already working on VRS (they already got RT to Vulkan), I doubt GNMx won't have VRS.

2236d ago 9 agree1 disagreeView comment

@Echo_

If the current game engines are designed for Jaguar, then doesn't that also affect the XSX since it doesn't use Jaguar?

@darth

The XSX doesn't change clockspeeds because they are using the traditional fixed clockspeeds and variable power draw approach. The PS5 uses variable frequency and fixed power draw. The XSX only runs "full bore" if the workload requires the XSX to draw the max power that its cooling sy...

2236d ago 17 agree2 disagreeView comment

Let me ask you a question.

What are the 5 steps of the storage-to-memory data transferring process?

2236d ago 6 agree1 disagreeView comment

Nothing is taken personally. I'm just stating a fact that VRS is already under Khronos's roadmap: https://www.phoronix.net/im... . VRS isn't some secret sauce feature that you're making it out to be. Saying that it's different if you don't name those specific differences doesn't help with your credibility either.

And you do know that ...

2236d ago 18 agree2 disagreeView comment

Doesn't that also mean devs will need more time to adapt their engines for the XSX? The XSX isn't using Jaguar cores either.

2236d ago 26 agree11 disagreeView comment

You do know that Khronos is already working on VRS on Vulkan and already supports RT. And considering that it's open-source, Sony can incorporate what Khronos has done with Vulkan into GNMx along with what their software engineers have concocted.

2236d ago 26 agree9 disagreeView comment

Here's an analogy someone made in EG:

"Imagine frame rendering (30 per second) as a street with a traffic lights every 100 meters that goes green at set intervals (v-sync). Instead of racing to the next light to stop and wait over and over (race to idle) you try to adjust the clock frequency (speed of the car) to turn it into a smooth ride."

Edit: Ah, someone else already shared the analogy below me.

2236d ago 15 agree2 disagreeView comment

Include the rest of the paragraph rather than including just bits and pieces to suit your confirmation bias.

"It makes perfect sense as most game engines right now are architected with the low performance Jaguar in mind - even a doubling of throughput (ie 60fps vs 30fps) would hardly tax PS5's Zen 2 cores. However, this doesn't sound like a boost solution, but rather performance profiles similar to what we've seen on Nintendo Switch."

2236d ago 58 agree10 disagreeView comment

What does COVID-19 have to do with Persona 5? Such a disingenuous false equivalence.

2236d ago 5 agree2 disagreeView comment

It really makes you think...

https://i.redd.it/2jr9utr8f...

2236d ago 3 agree1 disagreeView comment

Even worse, Atlus's changes to that scene basically ruined the accuracy and tone. Atlus won over no one.

2236d ago 3 agree0 disagreeView comment

The SSD is only one part of the story. A lot of people have completely forgotten about the other hardware customizations, particularly in the I/O. The flash controller, for instance, gives developers 6 levels of priority of what kind of assets they want to load to memory first. The DMA controller and Kraken decompressor chip will take care of a considerable amount of workload that the CPU would otherwise have to do.

According to Eurogamer, the DMA controller is equivalent t...

2238d ago 0 agree0 disagreeView comment