I don't think I ever paid Forzathon points for wheelspins, the game already god damn showers you with spins as it is
it's been alive with the help of breathing machines at best. I ADORE the Vita, even more than the 3DS, but it's hard to keep the damn thing alive and well if its maker has little faith in it. It's a Dreamcast-level machine in terms of being misunderstood.
I think that considering OnRush a racer is a bit harsh and that let a lot of people down. It's a combat game, almost a MOBA, but a good one at that
between the new races being added weekly with each new seasonal change and the fact you can create races of your own and share them among players, yeah, tons of races bud
I used to think the keychain looked silly. I was wrong
Talking about Forza Horizon's gameplay is as unnecessary as talking about a music game's sound design, we all know it's stellar
well, there goes my preorder...
wasn't that a bit obvious with the motion control limitations?
each game had a different theme, but each game was an episodic point and click with the same engine, structure, gameplay, graphics, equally shared bugs, and so on. It's like saying Lego games aren't the same just because one is Star Wars and the other is The Incredibles even if they look, play, sound and feel identical to each other.
then you should have seen Guardians of the Galaxy
while I agree Ubisoft can be exhaustive at times, Telltale's saturation is more jarring because they would solely release the same type of game over and over and over again, with no changes to the engine, visuals or polishing.
Yes, Ubi releases tons of open-world games, but Far Cry is effectively different from Steep which is different from The Crew which is different from Assassin's Creed, and so on. Their structure is the same, but the games were from different ge...
one good thing, though, was the awesome response given by many studios like Sony Santa Monica and Gearbox offering to hire some of these guys. Goes to show not everything in the gaming industry is about bad news and controversy
They should learn with THQ how to make cheesy but badass names for remasters like Deathinitive Edition, Owltimate and Re-Mars-Tered
all I wanted was an Archer game
bad pun is bad, Christopher
what I actually find a little bit more annoying is little Sony cared about re-releasing PS2 games for the PS4. There was Jak, then Dark Cloud, then Twisted Metal.... then that was it from them. Don't ignore your past guys
Apocalypse Shadow, the Atari 7800 and the Mega Drive had backwards compatibility with 2600 and Master System games, respectively, waaaaaaaaaaay before Sony did that with the PS2.
doesn't make this less cheap, making an outlet of those can't cost much more than a buck or two in China
wow...
the game throws you wheelspins for every minuscule deed you do, I wonder who was actually PAYING for them in the first place...