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CRank: 5Score: 15890

The game, in most aspects, is easily better than the previous ones.

3711d ago 0 agree0 disagreeView comment

Its a shame how many people highlight the difficulty in these games, when the difficulty is basically a design aftermath when creating a souls game. Souls games are never about the difficulty. World design, music, enemy/boss/weapons and shield designs are the penicle of modern gaming imo. It puts most AAA rpgs in the past five years to utter shame and embarrassment. Stop emphasizing difficulty people. If its an ego trip you want, then go play ninja gaiden on master ninja or the angry video ga...

3711d ago 0 agree0 disagreeView comment

Bwahahah! If its a walking simulator thats "nightmarish" then none of them know what a nightmare is. Hopefully its not some talentless waste like until dawn. Such a cheap genre of game that barely requires any thought to make or play.

3711d ago 0 agree3 disagreeView comment

No one cares.

3712d ago 0 agree1 disagreeView comment

Oh look...another ubisoft game thats broken and boring. What are the odds!!? What did you expect from a game that bases its reputation on a single, non innovative time altering mechanic without any talent in any other aspect? Crap enemy variety, crap environment variety, stale and boring combat, idiotic and time wasting game mechanics designed to be nothing more than pretty. I swear ubisoft just preys on the gullible.

3712d ago 1 agree11 disagreeView comment

Hoprfully its not another cheap walking simlulator.

3713d ago 0 agree0 disagreeView comment

Finally someone recognizes how talentless bethesda are in their dlcs. New vegas dlcs had only one map and 2 freakin new enemies. Not to mention the 90% reskinned enemies of 3 in the main campaign NV. I can see why bethesda are successful though. They really know how to cut corners in effort thoughtful content, and replace it with mediocore, rehashed bullcrap to trick gullible fans into thinking they actually did something new other than the awful environment. Ohhh look buildings, hills and ca...

3719d ago 1 agree2 disagreeView comment

Dinosaurs. They already made the survey and got their answer a long time ago. Hint...its freaking dinosaurs. If you didnt have enough talent to do that to begin with, then that survey was about as useful as primals cheap copy paste map. Im saying this because they are the only ones that actually DO have enough talent to make a great dinosaurs game. Stop procrastinating and make good on your promises for gods sake.

3719d ago 1 agree0 disagreeView comment

Meh to all. Dark souls 3 beats them all combined. Well to me atleast...

3720d ago 0 agree0 disagreeView comment

Meh. Completely talentless and pointless game with lazy overall design, crappy enemy design and variety, crappy boss design and variety, not to mention the lazy spongey combat tactics. The only saving grace is its physics and environmental destruction. Which is something utterly silly to award a point to i guess. Lets not forget horrible environmemt variety/design with a non existent art direction. 99% of the game is basically buildings with illusionary walls around many borders. Repeating th...

3721d ago 1 agree6 disagreeView comment

I love how someone disagreed with your factual comment. Seems like bias and egotistic reasoning.

3721d ago 1 agree3 disagreeView comment

Yet the art style puts the most famous AAA games to shame...even witcher is a joke in the art style department compared to the souls series. Id take poetically complex and thougtful world design over trees, villages, hills and ever more trees. Theres a reason why x-witcher devs and co-creators quit the company to make a completely dark souls based game, and failed miserably...lords of the fallen did not do so well.

3721d ago 0 agree4 disagreeView comment

Both look phenomenal. Its as simple asthat.

3722d ago 1 agree1 disagreeView comment

Oh look another article highlighting the hyperbole difficulty of the game, rather than concentrating on the points that actually matter. Like its godlike enemy variety, environment design, weapon and shield design and level design that makes other recent rpgs look like it was designed by unimaginative toddlers. Stop emphasizing its difficuly and concentrate on what matters. Deranged difficulty? Fictional statement. You want deranged? Go play ninja gaiden on master ninja or i wana be the guy. ...

3722d ago 0 agree4 disagreeView comment

Wut r u casul? Git gud scrubb.

3726d ago 0 agree1 disagreeView comment

Meh...its not anyones fault the devision devs are almost talentless. If you like seeing and doing the same things over and over than woopty doo for u! I like creativity and variety in my games. "Chilling out" isnt justifying the sheer idiocy of ubisoft. I dont get why people dont critisize what they love, do you want this game to improve? No? Fine. Having just one enemy type in the whole freakin game is what i consider completely lazy and talentless.

3735d ago 11 agree7 disagreeView comment

Naah bloodborne had the best and densest atmosphere in the soulsborne game...to me atleast. Demons comes second though! I am extremely happy that ds3 actually looks more like demons than any other game. 29 days left....

3736d ago 1 agree3 disagreeView comment

The only reason guides exist for souls games is for item locations, stats and weapon/armor locations. Its basically for completionists. Minimaps are for games with shite level design. It will also be pointless as the games design is too complicated for that. Its like using gps to navigate around a giant tangled deformed spider web.

3750d ago 0 agree0 disagreeView comment

Bloodborne alone completely wrecked all the games this year. Well except mgs5. But goddaym is bloodborne a masterpiece.

3750d ago 0 agree1 disagreeView comment

Meh. Witcher was EXTREMELY overrated. Not to mention thr cheap tactic they pulled by taking more than half the enemies in 2 and just reskinning them. Bloodborne and mgs5 and rocket league all the freakin way though. Bloodborne as 1st and mgs as 2nd imo.

3764d ago 2 agree0 disagreeView comment