Yet another game to push me toward coveting a PS3 of my own! o_O (As if Little Big Planet, Heavy Rain, and Blu-Ray capability weren't enough...)
Good call on Sonic! (Dontcha just hate it when the situation changes right in the middle of writing an article? ':P)
That was the problem I had with the game "Lionheart." It started out a reasonable challenge, and remained so for a significant portion of the game. And then suddenly WHAM! You get hit with an onslaught of deadly creatures en masse. While there's nothing wrong with gradually increasing the difficulty of a game as the player moves forward, there's never a valid reason to suddenly slam them with an overhwelming task that, while not impossible, is beyond the expectations of the player a...
So this means I can't lug around several different upgrades, ammo, and armor at all times? o_O
Not since the Cone-O-Tragedy scene from the original "Sam & Max Hit The Road" game has the thought of losing my inventory so shocked me to the core.
Seriously though, this goes against everything* I'd come to expect from a BioWare RPG, ever since I started hoarding random lightsabers and related gems in Knights Of The Old Republic. I'm sure the new system work...
I suppose I'm being naive to not think that Blizzard releasing StarCraft II this year would be an achievement. I figured since they're only releasing a third of the game -- I'm sorry, I mean "the first part of the Starcraft II trilogy" -- that it should be manageable enough.
As for Duke Nukem Forever? The name's too ironic now to ever happen. If they make another Duke Nukem game (which I think they should), they should change the name a la the Witness Protection Program...
[Fallout 3 spoilers ahead, but nothing that isn't in the article. (Also a spoiler for "Stranger Than Fiction.")]
Though I've yet to play any of the additional content for Fallout 3, I personally was fine with (if somewhat shocked by) the sacrificial ending* of the game, which is why I didn't mind the "tell you what happened" epilogue method. (Especially since that's what I'd come to expect from Fallout 1 & 2.)
(* - Though I have to add that n...
I agree with this article, in that a lot of the games that I have positive feelings about are ones that I haven't actually finished. This is because when I DO finish a game, almost half the time (if not more) I'm disappointed with the ending. Adventure games often did a better job at it since story was their bread and butter, but even they have had their share of WTF endings. (I'm looking at you, Myst.) And cliffhanger endings just tick me off, as was the case in "Heavy Metal: FAKK2"...
Seems like all the best games come out after I've gone broke from the holidays. o_O
Still, I will be seriously drooling over Mass Effect 2. Assuming my PC can even run it. (The first Mass Effect ran fine, but I'm sure they've upped the graphics considerably since that one.)
Yeah, one must really be reaching for titles if a GTA game made the cut. o_O
I can't believe they left out Halo, either. That seems like a no-brainer.
If I remember correctly, weren't BioWare's original games multiplayer? (Baldur's Gate, Icewind Dale) I have no idea how well they played as multiplayer as I never tried it, but I remember their singleplayer campaigns were very indepth, so... *shrug*
Wow. That was one of the most mature, well-thought-out commentaries on the games journalism world that I've read in a long time. *looks around to make sure he's still browsing the web*
Also, I too mourn the decline of gaming magazines in general. I can remember in the late 90's when there were a half dozen periodicals per platform; now there just a handful altogether, most of which cover multiple platforms and not as thoroughly.
I think TV shows (which are often owned by the same companies that run news media) have felt increasingly threatened by home video games as they've increased in popularity and exposure, the logic being that people playing games are not watching TV. (Which is not an unfair leap of logic, as I've watched far less TV after getting a computer or consol than I did beforehand.) But even then there's a double standard, since they don't seem to take as negative a view toward the internet (which is ev...
Yeah, in a world of "Achievements", a relatively useless button sticks out like a sore thumb. Or since sore thumbs aren't that unusual (in my gaming experience), I guess it's much more apropos to say it sticks out like a random hug.
For me, pretty much EVERYthing in Bioshock was a source of fright/terror, or at least serious discomfort. I haven't actually finished that game, but not a single encounter in that game made me smile or feel safe. ';P
In terms of gameplay and storyline, I agree with you.
"Batman: The Animated Series" was the only superhero cartoon I ever watched beyond my childhood (though I haven't seen it in about 15 years.) And though Batman's voice was not entirely definitive for me, Mark Hamill was indispensable as The Joker.
I've enjoyed all of BioWare's games so far, though the main characters and backstories were more or less the same. So the fact that this is so customizable and has multiple unique player backstories makes me that much more intrigued. (Being able to pre-create characters with their standalone character creation tool helps.)
I will probably get Windows 7 the same way I got Vista: as part of my next computer purchase, whether I like it or not. ':\ (I've seriously debated installing XP Pro over the Vista OS that came on my laptop, but I worried that it would screw up some obscure proprietary features of my laptop that maybe XP wouldn't recognize.)
...which is why it's a rumor, and not a fact.
I haven't finished the first BioShock, so I'm reluctant to read the full review in case there are spoilers, but this introductory paragraph has me sorely tempted to risk any possible spoilage. ':D