How the hell is demoing a game a bad trend?
There is no subscription model so there's no risk of driveclub becoming a free to play model so that's out of the question.
Youll be limited but you still have part of the massive game, giving you a chance to try the game.
We hardly have any demoes! We need more shiny gold demoes exposed to others who have limited budgets to decide whether theyre happy with the feel of the game.
Ever since the release of the new "high performance servers", I haven't experienced rubber banding on any map. If you have experienced any rubberbanding, make sure your connection is alright.
More importantly, Another reason to keep children off mature games
This game is by far one of the most complex games of all time in terms of developement. All these things you find in Battlefield are too advanced for itself and way too advanced (in terms of programming) for smaller smoother sailing great games. Anybody with more than average knowledge on this regard, knows that games like these are impossible to release blemish free (not anywhere close.)
Although I have empathy for the developers, I'm still pretty pissed off about conque...
Nothing that we know of at the moment. I'm sure it wasnt because they walked in and said youre useless to us, FIRED.
Too many theories you can come up with. For one, not announcing the reasoning maybe for the best of his reputation for whatever he's done that got him fired.
But that's the negative theory. Whatever it is, if marty doesnt know, that's pretty wrong on the personal level between him and the bosses. WE dont need to know and he prob...
Flanking is a basic tactic. Small minded to think America flanks and others dont.
I can confirm with everybody that there is an efficient netcode fix on the way with a test currently happening. It is significantly better with little to no rubberbanding on Naval strike.
Every weapon is useful and based on your needs. It all depends on the users application on specific maps.
Pros still use the older weapons such as the m416 and m16
That's to say that you don't understand how to read implications left open to the readers to interpret.
Bolt action.
The denial is real.
It is simple. It is up to the design manager to decide what to compromise to maintain a 30fps at 1080p for ps4 (or even 1920x1080 w/60fps) or 720p @60fps (for xbox).
I doubt this gen for ps4 will go any lower than 1600x900 (battlefield 4 res)
Lol your lame ass xbox dlc over my 1080p 60fps and graphical effects your system lacks? Have fun with your pixelated snake skin :)
Incorrect, the entire game is set on 1600x900. Not exactly true HD but, much higher than 1280x720 that the xbox one outputs ("natively")
The entire SP & MP is set in 1600x900
And then always on comes back.
Pre pubescent teenagers that make up 90% of COD poplace.
Incorrect, xbo is 720 and ps4 is 1080. If 720p is processed into 1080p in youtube, the quality is almost still pure 720 as opposed to 1080 turning into 720 or less.
Only way to truly project 1080p native on youtube is to process the video into 4k on youtube.
The excuse of all 720 v 1080p owners.
Every little resolution comparison video should be disregarded. Video processing and compression severely ruins the quality, which in turn makes a 1080p video look lower than a 720p quality video.
On the flipside, graphical effects can be compared slightly but, that's about it.
Only real comparison is with the actual thing in front of you or a completely uncompressed raw video.
A delorean