"A highly placed source says that the console has been designed with a ten-year lifecycle in mind and that it is designed to be switched on for that entire period."
This seems a little ridiculous, but then again, I have seen people who just leave their Xbox 360s on for days on end, so...
The Wii U has very poor third-party support.
Like, seriously, you've had developers who have been complaining about the hardware limitations that they've run into on the Xbox 360 and PS3 and now that the next-gen is finally here with all it's upgraded specs, you expect them to be enthusiastic to go back to spending another console generation working on a console that's only slightly more powerful than the consoles they've been complaining about?
It's probably due to the strength of Nintendo's online infrastructure. That, or because relatively few people are buying the Wii U.
You don't have to do that in Destiny either, or least to an extent:
http://www.oxm.co.uk/59300/...
But if you don't want to play with other people, then you're kind of missing the main appeal of games like Destiny, Borderlands, and MMOs.
If you don't want to play with other people, then why would you buy Destiny? That's like playing Borderlands completely alone or playing an MMO alone. You end up missing the point of the game.
Though, I suppose that it's nice that they're giving you the option and thus not limiting themselves to a single audience.
Please re-read my comment. At any point, do I say something to the effect of 'only Microsoft wants money'?
The answer to that question is 'no'.
I'm well aware that every business is out to make money. One would have to be naive to think otherwise. The only reason that I mentioned just Microsoft is because this is a Xbox One article and I felt no need to bring up Sony and/or the PS4.
He is the one who says.
Answer: Money
Anyways, I feel like they're starting to get their heads back in the game now that the post-'Xbox 180' dust has settled. They're no longer burning at the stake like they were pre-'Xbox 180'; however, you still have many uninformed people who are not aware of the policy reversal.
I know, right? You wake up one day, get online to play a video game, and lose hundreds or thousands of dollars (I'm talking individually here) by the end of the day.
Talk about a heck of a day.
If you want to be in the spotlight, you have to have thick skin. Enough said.
Placeholder dates, bro. Read up on them sometime.
Beer and Fish are both in the wrong. Beer for basically being butthurt over the fact that Fish didn't answer a freaking question the way he wanted. Fish for his comments and inability to ignore the comments of others.
I don't think that Phil Fish is necessarily a bad person, he's just not...a social butterfly, if you will.
I agree. The only one I really liked was the Wyatt storyline and even then, that was only because I found the characters kind of funny.
Open-world is pretty much my favorite genre at this point. For me, nothing beats the freedom, scale, dynamic environments, the locales, and resulting immersion and randomness.
"Have any random, memorable open-world game moments of your own? Share them with us."
LOL I'm actually having trouble isolating a singe one :)
You could also just keep and take good care of your past consoles. Just saying.
It just annoys me when every female in a game is presented as some caricature or idealized version of the female form. Not to say that I don't find enjoyment in big breasts and butts and model-like figures, but I appreciate it when a game's developers have the maturity and bravery to make their female characters look 'real', main character or not.
It's also refreshing when you're given a strong, relatable female character who isn't just some damsel...
"Higher difficulties should test the player’s skill and problem solving, not their patience."
This. It's short, sweet, and spot-on.
Anyways, I do the same, bro. The first time I play a game, I always put it on the highest available difficulty setting. I enjoy being challenged :)
Eh, they're not for everybody.
Personally, as a guy who's majority of online play is spent in shooters, I find AC's multiplayer to be a nice change of pace. It best rewards patience and intelligence, something that I really like.
Clever, good sir. Most clever.