Interesting interview, though. I like his take on top 10's.
Megaman Legends was the reason I bought a PS1 over Dreamcast.
It'll be interesting to see if they respond.
Its funny - all this research goes into making realistic weaponry, and still my favorite weapon is the laptop gun from perfect dark.
Seriously though, excellent article, and an interesting read.
This has been done already:
http://gamerlimit.com/2009/...
*Presents Wang*
A decent DW game?
I'm shocked.
This has always been an issue - I would be thrilled to see some improvement.
I'm cautiously optimistic about Natal - but I really want to see head tracking technology gain more momentum in gaming.
Ohhh Lucas Arts adventure games. How I miss thee. Can't wait for Monkey Island Special Edition.
Motion controls have never sat well with me - until they're more responsive, I don't imagine that'll change.
Silent Hill creeped the hell out of me. I never played it, but I watched a few friends play through 2 and 3, and it always made me feel uncomfortable.
They do help extend the life of those games that I adore - they allow me to squeeze every last drop out.
I'd never even heard of this until reading this review - I'll check it out.
Cant wait to see the full tracklist.
The first title was surprisingly fun. I'll probably pick this one up too.
This was one of the first games I went back and played as a ROM, so that I could save my progress.
As a rule, I don't purchase things with "Mega" in the title unless followed by "Man".
Singleplayer didn't do anything for me, but I'll give this a shot.
Love me some GeoDefence.