ahhh lamesauce dude. all i saw was price drop and immediately thought 100 bucks off. what a let down haha.
lol c'mon. is this really necessary?
this looks amazing already! can't wait!!! day 1
i'm with you, Sev. as soon as they announce it, specs and what the current models will drop to in price, i'll prob be going out and picking up a second one. screw going cheap.
lol i'll remember that :D
who the f wrote this, a kid?
"Did you pimped it? Or does it looks just like yourself."
that's horrible.
EDIT: wow, an admin at xboxkings wrote that. they need to take a few english classes, for serial.
EDIT2: oh, they're not american. my b haha
i apologize
25hrs is pretty good. it'll take me at least that much. i'll def do the side missions.
yup, day 1 and AAA status confirmed!
i know, AAA!!! woot! haha
LASTING APPEAL: 9.5
guess this ones not gonna get old too quick after all :D
and this game is going to f-ing own Prototype.
@locos85
i agree. AC lacked more weapons as well as more ways to kill things i think. they should put a blow gun in the next one, that would be awesome! paralyze someone...drag them off and break their neck...that would be awesome haha.
same here. just another hr and a half.
and i think it's funny that people say games like GTAIV or Assassin's Creed are repetitive. every game is repetitive in some way pretty much. CoD4 for example...a FPS, that's also repetitive. go to point A, kill stuff, go to point B, kill stuff, repeat. or an RPG like Fable 2. go do this quest, gain renown/experience points, now go do this quest, gain more renown/experience points...repetitive. someone please name a game that doesn't repeat....
if the inFamous one comes to the US, i'll be picking up my second PS3 finally. this game is going to sell decently.
you're crazy man. Dead Space FTW!!! one of the best new IP's last year.
@ Tony
yeah dude, maniacmayhem is right. the PC, PS3, Xbox 360 versions are being developed by Terminal Reality. the PS2, Wii, PSP versions are being developed by Red Fly Studio. and the DS version by Zen Studios.
so just because it's coming out on all of those platforms doesn't mean a thing since 3 different studios are making essentially the same game. also, the one developed by Red Fly will make use of puzzle elements versus the Terminal Reality versions which...
lol i'm with you on your yes/no comments.
i think SFIV should've replaced SFII though. that game is just amazing on all fronts.
dude i've been wanting that for so long...
lol 2019
this is a sad story...
but some of the comments you guys are leaving are funny as hell.
i dunno, i didn't come away extremely impressed after playing the demo. the game was fun, but i'm not so sure i'd give it AAA status anymore. i think it's more deserving of an 8.5. but, again, that was just off of demo impressions. still buying it day 1.
i immediately noticed jaggies when i loaded it up though. hope that's taken care of in the final build or i'll be a little disappointed at Sucker Punch.
one thing they did do an extremely good job with was the ...