I am actually right. Howarth, I am not disagreeing that the garage and menus screens have Ray tracing. The thing is it is not real time. They are videos that were pre-rendered. I don't think that is a bad thing at all, they look great. I am glad that they took the time to do it. Ray traced videos take a very long time to produce. The rendering time is crazy. The even more crazy part is the pd is going to do it for every vehicle. For shazam, you have to look at it this way. If you had a full 1...
I just like using Mental ray since it comes with the program. I also am used to it. The new Mental ray has a lot of great new features though. They are getting very close to v-ray. Man, I wish i could load these images.
This is also for anyone else that was curious if I know anything about this matter.
I own a business that does 3d rendering for architectural design. We have recently done a few game assets for a company. The renders in gt5p are pre-rendered and not real-time. The game realizes which manufacturer you have and plays the clip for that car and that manufacturer. I run 3ds MAX 2009 design and all of our visuals use mental ray ( a ray-tracing rendering program, recently purchased by Nvidia). Oh, I guess I might know a little more than you son.
You spout off stuff that you think you know, but it's completely wrong. gt5p has pre-rendered videos that have ray-tracing done in the video. It has no real-time raytracing. Every garage video is pre-rendered.
You'll notice that dj will not argue, because he knows i am right.
Mass. Ha, I am just kidding. Seriously though, Seattle is where it's at!
Now that the gaming companies....and fanboys have made the term pre-alpha a feasible development stage, I think we need a stage for after beta, but before master discs. Could we call it master-beta?
I was joking!! I making making fun of someone that would think that if someting is in a beta, that it could possibly be pre-alpha.
it is a pre-alpha beta?
Who is the most deserving character?
What is all of that clicking on those videos? I really hope it is the camera.
There are practical uses for quad cores. When I render....I need as many cores as I can possibly have. Just because you word process, doesn't mean that's what everyone does on their computer.
I have 2 computers running dual quad xeons/8 gig/64 bit Vista and Max 2009 design. I love it!
Do you guys really think that the world is out to get sony? Honestly, are people out there right now thinking up devious plans to ruin sony as a company?
That pic with the monocal (wow, I think the spelling is wrong on that word) is awesome! That is one loot drop I would love to get.
The ps3 is rich, has gadgets, has no powers, and wins all his battles mainly on luck?
I thought it was like 7pm...it was 2 am. I don't have many more pieces to go (on the main 2 floors). I found one star, but I haven't figured out how to get to the damn thing! Oh it is a weird game.
I don't get why the review is 10 out of $12 though.
Don't worry about dj, he will never say something nice about a 360 game. He tries to use logic for his posts, but it is always something completely skewed towards "anything Microsoft is sub-par". As you can see I didn't say I hate anyone, nor did I talk about a specific system. I was talking about difficulties in showing a game vs playing a game. I can show you something fun all day, but playing it is how you can tell if it really is fun.
You can use ray-trace with scanline? You are amazing! I know you can. I don't prefer scanline though. Yes, all I did was extrude text and add a daylight system, I wasn't going to waste too much time on the people that don't know anything, Holy crap. I think it's funny that you talk about ray-tracing like you know what it is doing. Radiosity is an old form of ray-tracing that people used with the scanline renderer. Now, if you use mental ray you get a faster ray traced computation. They are bo...