a bit off topic but I was wondering weather the Kinect demo was faked, it seems all the good responsive kinect demos on 360 were so should we all swallow this demo as indicative of the final hardware?
Console games without the jaggies is pretty much where PC games are at the moment. If I were a PC gamer I would welcome the innovations in AI, Physics set in Rich Game Worlds that will be driven by the next wave of consoles.
Don't get me wrong I'm not knocking PC's but the industry is driven by Consoles and the spec they put down is the spec games are tailored to for the next 5 years, you can smooth out the jaggies increase the frame rate but the experience will ...
@OpenGL
I agree Intel runs rings round the old AMD 8 core bobcat architecture but only in single threaded Windows Apps, we're not talking about running multiple legacy apps on a 20 year old operating system here, were talking heterogeneous parallel computing in which AMD with their new jaguar cores is a market leader.
It's interesting in that clearly sony arn't relying on off the shelf components, sony clearly could'nt patent something AMD designed in the first place.
From what I've read it seems certain now that PS4 will be a SOC based on Licenced technology from AMD with a lot of custom processing and a very high memory bandwidth. The buldozer spec looks the perfect fit, underwhelming running windows but it's a very modern high tech architecture, does things differently and is potentially very quick if used in the right way, a bit like cell! The important thing this time is after a die shrink SONY could quite easily put the thing in every TV/Lapt...
The specs may seem low by comparison to high end pc's but the advanced packaging and highly customised implementation could be a game changer, read on..
http://semiaccurate.com/201...
could we be seeing steam on a x86 AMD powered ps4?
I think from a development point of view the cell was a hard lesson for Sony, a brilliant chipset but poorly implemented with a split memory architecture and 3 different instruction sets it was always going to be a pain to develop for. I always thought that if they do ditch the cell they would go for ARM and it wouldn't surprise me if they stick the Vita CPU in there paired with whatever High end GPU they decide on, at least then all the development for vita can be re purposed for PS4.
I take your points and there's no arguing that a dedicated GPU will outperform Cell at certain tasks, but I think this generation Sony will want to release first and have a cheaper product, for me that means no dedicated GPU, the only problem with this strategy is backwards compatibility and emulating the RSX.
Lets just put the speculation to bed, PS4 wil use cell and cell alone!, the only question for me is wheather is't a new iteration with more spe's or multiple cells on a chip, or a combination of both.
The development enviroment is now robust enough, and developers have been moving more and more graphical operations onto cell, they now understand how to develop for cell to negate the need for a GPU, lets not forget Cell was made for graphics and it was only the lack of support ...
Edge the Simon Cowell of game journalism