Well, with your example of a light gun game the player might feel as though there's going to be content that they won't see if the game branches. There's something to be said for simply experiencing something as a whole, linear package.
As other have commented above, it's nice to have a mix though.
Well, with your example of a light gun game the player might feel as though there's going to be content that they won't see if the game branches. There's something to be said for simply experiencing something as a whole, linear package.
As other have commented above, it's nice to have a mix though.