@Information mister -- The article and Spafford say that the $21 billion covers Sony's investigations. That cost does not include the *national organizations,* which is where the $100 million comes into play.
$21 billion for Sony's costs = consumers.
$100 million includes everything else. Roughly.
Of course, it is important to keep in mind that this is all hypothetical. As Spafford himself says, these are all estimates because really, this ...
@Information Minister -- While Spafford speaks in generalities, he mainly points to the the sheer cost of man power. You have to realize that Sony has hired not one, not two, but three external agencies to investigate this breach. Each of these agencies will charge 'x' dollars for their service for their people. In addition to the agencies, there is the loss of revenue from PSN being down. That is the cost on Sony's end.
The cost for tax payers comes from the FBI...
A few might be obvious, but it still makes for a right funny read. This gave me a much needed laugh today. :)
A SquareEnix game without much a story line? I... I'm not sure I comprehend such a thing...
Sounds like a definitely misfire on Square's part. :(
I've said it before and I'll say it again: Sony really lost me as a fan and supporter with the whole PS3 launch and online content "thing." In fact, I can say I have logged into my PSN account twice.
But when I read stuff like this it reminds me that there is real potential there that needs to be supported and nurtured.
I can't help but feel the entire project was rushed out the door *just* to get a out a DLC, you know? Visually and mechanically it's a good copy/paste job, but the content is severely lacking.
It's true that PSN needs to play catch up with Xbox Live, but the user content is definitely the way to go. In fact, as a person who long ago wrote off PSN, I am find myself more intrigued by it.
This game left me, admittedly, cold. I didn't think it was awful, but I didn't think it was the nigh-perfect, second coming that many others are hailing it as.
But now that I'm reading your awesome review, I'm kind of thinking I should give it a second chance!
My husband wasn't as keen as I on DA:O, either. He loved ME and ME2, but DA:O left him cold.
This is true, however, I have never been a fan of the "just turn it off," or "just ignore it" arguments. I would have preferred to see a nice middle ground as opposed to an all or nothing approach.
Ooh, I bet this will work with my iPhone, too. Gogo hotspot!