iWaggleVR

Contributor
CRank: 12Score: 36870

Hey guys, had to set the video to private due to the NDA not actually being lifted yet (thought it was). Will bring it back to public once the NDA is actually lifted. Deeply sorry about that.

5392d ago 0 agree0 disagreeView comment

Thanks! Your appreciation is what keeps me going!

5392d ago 9 agree0 disagreeView comment

It is! And the video only covers a portion of what you can do with the Move!

5392d ago 12 agree0 disagreeView comment

Don't think it's meant for what you think it's meant for. EU model doesn't have the mount.

5425d ago 0 agree0 disagreeView comment

It does pick allies I can assure you, but not consistently.

5478d ago 0 agree0 disagreeView comment

Absolutely. And I'll cover the Sharpshooter as well in that vid ;)

5479d ago 5 agree0 disagreeView comment

"Alternative" source added. It's all good! Thanks for submitting this! (My submission was still pending. Now I deleted it)

;)

5479d ago 10 agree0 disagreeView comment

Love you all :)

5503d ago 0 agree0 disagreeView comment

You mean jaggies in the PS3 version? Just asking :)

In any case, it's pretty clean and not upscaled on PS3. It's actually native 720p plus anti aliasing (and runs better). It's cleaner than Dead Space 2! :D

The Wii footage is of course upscaled in my video to match the PS3 resolution. That's basically how both versions look like on an HDTV.

5506d ago 3 agree0 disagreeView comment

Pretty much :)

5526d ago 2 agree0 disagreeView comment

I know, I talk too much! :D

5527d ago 2 agree4 disagreeView comment

Oh it was you then! Again, thanks a lot for the donation :)

And there is no "we" on iWaggle3D yet. It's just "me" for the time being.

5536d ago 6 agree0 disagreeView comment

Well, MAG is much more chaotic than this and it has so many options you are more likely to "ruin" the controls yourself than in MCD (which has very few options).

From my experience, MAG implementation is better than that of MCD, but also more complex to set it right.

BTW, in MAG, you want set OFF the fixed ironsights option. Much easier to aim down the sights that way.

5545d ago 2 agree0 disagreeView comment

That's not how you are supposed to play indeed. Just sit down, rest it on your lap and focus on the on-screen cursor.

Needs some time getting used to of course. But you'll get there eventually. Practice against bots as online is affected by lag (at least on my end).

5545d ago 5 agree0 disagreeView comment

That uses a magnetic field tho, which doesn't require the controller to be visible to some sort of camera (like it is the case with the Move). So you can sort of play it with your hands below the desk no problem. With the Move you'd need to have the Move visible to the camera, so "desktop" playing wouldn't be that convenient.

Of course if you video output to a big screen that you sit relatively far from... well, that's a more Move-suitable set up.

5545d ago 1 agree0 disagreeView comment

I will say so yeah. Which is understandable. After all Move controls were developed simultaneously with the game rather than retrofitted post-release like in MAG.

But yeah, at the end of the day, KZ3 Move-controls better than MAG.

5559d ago 0 agree0 disagreeView comment

I'd be surprised if you get to use the lock assists in MP. I'm confident you won't be able to use any or just the camera lock perhaps.

Anyway, no official words from Guerrilla about that yet.

5560d ago 0 agree0 disagreeView comment

That damn trigger is so sensitive :P

5560d ago 5 agree0 disagreeView comment

The official line is "Not at the moment. To be decided"

So there is hope ;)

5560d ago 12 agree0 disagreeView comment

Thanks :)

Be on the look out for my next video. It starts with a "K" and ends with a "3" ;)

Working on it right now.

5567d ago 9 agree0 disagreeView comment