No. Because it sounds retarded
Sounds like hereere
After reading this article, i'm sure either Kojima is absolutely mental...or there was some error in translation
Nice glitch haha
In relation to the actual game
I want to see someone playing on hard mode, this game has the best combat system i've played in a good while so I hope the difficulty doesn't ruin it
I'll be buying good games regardless of the system. And I won't be buying a Ps4 or Xbox 720 until they have a substantial amount of good games.
Witcher 2 haz best Choices system precious
We were for the Ps3 as well. The xbox had a month release between US and EU. The Ps3 had a 4 month difference.
Don't have a ****ing clue why Sony choose US over EU all the time though.
Alot of people don't like Jrpgs though... Not really fools not to play it.
It's sold out in all my local shops so I can't get it yet. Or I could download it but i'm using that space for other stuff.
Didn't disagree btw
Hmm, well that Ip has continued in the Xenosaga and Xenoblade games. They are it's successors. Like Demons to Dark souls and Final fantasy 1-13
A sequel nor a prequel from Xenogears would definitely would not fit the story. As Xenogears explains the past and has it's ending fully committed to an Ending. Although maybe before the 'god' was captured could be a prequel, but at that point it may as well not be Xenogears and S-E are just using the name
And Apple/
I doubt it though. Netflix is highly used on Sony systems and Apple - Surprised MS isn't in on it./
Hope Bijuu mode is an awakening.
Are you seriously asking what Capcom is thinking?
Don't the last 6-8 years show you what their mindset is?
Yeah it is a stupid but...this game is a hack and slash first and foremost. Adding any stealth in is just a bonus to me.
This game looks amazing anyhow.
Been Playing the Demo over and over anyhow, this is the best hack and slash i've played since Bayonetta. Or at least, the gameplay is the best, I can hardly judge the story without playing the full game.
Nomura's games always get high marks actually
Saw the first 30 mins earlier, God of war 3's first 30 Where alot better
But this "Upon pressing R1, you can grapple an enemy, at which point you are free to use them to your advantage. You can choose to keep them tethered, rendering them useless as you attack other enemies, or you can use them to deal damage to others as you toss them at oncoming creatures. "
adds a much much needed mechanic to the stale gameplay
" a few hours into the game the scares stop being scary and start being annoying bursts of loud noise"
I had that problem with Dead Space 1. Everytime something jumped out, there was this massive sound effect that was just annoying, they should have made better monster Sound affects over what they did.
Plus, I also found the monsters jumping out very predictable in DS1
I never played Dead space 2 due to that.
Please gtfo/ His points are valid. Drake just somehow survives out in the ocean and finds his way right back to Elena/ It's something that's needs and explanation.
Anyhow, if this goes Free to play i'll finally play the Multi. I had a crappy gamestop controller when I played the Beta test. It ruined it for me.
Cool cutscenes
Toriyama was responible for the first 4-5 hours of FF7/
He's not a terrible develpor, he's actually quite good, but ONLY if he has someone else to guide him through his own ****ed up mind.
Toriyama was apparently going too far with the Cloud cross dressing scene and wanted the infamous childrens panties in. Where everyone else went "Woah woah, this is WAY too far, what are you on Toriyama there are limits you sick bastard"
W...
Why do you think that? There has been no indication of that anywhere. And the dev of Demons and Dark souls explicitly said he was taking heavy control of the gameplay to ensure it remained true to the Souls series thus far
Agreed, whenever I speak of My favorite game this gen, I just write "Demons/Dark souls"
Sen castle and Tower of Latria stand out to me in both games
Dead rising in the dark