The casual games sales data cited in the article indicates that this segment is indeed boosting the industry, maybe even more than a lot of the "core gamer" titles.
Not mentioned in the article is the fact that many studios are hedging their bets by developing for many systems and demographic segments. It's a good strategy that benefits everybody -- for instance, the casual breakouts let the studios develop FPS titles that may be harder to sell owing to heavy competiti...
The casual games sales data cited in the article indicates that this segment is indeed boosting the industry, maybe even more than a lot of the "core gamer" titles.
Not mentioned in the article is the fact that many studios are hedging their bets by developing for many systems and demographic segments. It's a good strategy that benefits everybody -- for instance, the casual breakouts let the studios develop FPS titles that may be harder to sell owing to heavy competiti...